37mm HT Rocket

Talk about CoH1 or BKMOD1 in general.
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Redgaarden
Posts: 588
Joined: 16 Jan 2015, 03:58

37mm HT Rocket

Post by Redgaarden »

Just saw a replay where the 100muni rocket missed 2/3 shots. Dont know if it's accuracy that is the issue or what. Just wanted to know the accuracy of the ability. I thought it was 100%

But yeah a moment of peace for the guy that wasted 200 muni on nothing.

P.s would have checked my self if I had a working corsix but i can't remember how to get it working.
Rifles are not for fighting. They are for building!

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Frost
Posts: 177
Joined: 25 Sep 2016, 20:25

Re: 37mm HT Rocket

Post by Frost »

it was one of the leftout things, it was removed from 50mm cause i guess people thought it's a tad stupid for 1 click kill thing so none actually cared about it and i don't think we should touch it.
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MarKr
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Joined: 23 Nov 2014, 19:17
Location: Czech Republic

Re: 37mm HT Rocket

Post by MarKr »

I would have to check the accuracy but I think it is not intended to be 100% accurate. The rocket ability gives a chance for a low tier unit to take out a unit of much higher tier that it would normally not be able to kill, but it gives a chance, not a guarantee.
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Redgaarden
Posts: 588
Joined: 16 Jan 2015, 03:58

Re: 37mm HT Rocket

Post by Redgaarden »

Maybe lower the munition cost to 80 then? With how relevant the mk7 is PE could use some better counters.
Rifles are not for fighting. They are for building!

Consti255
Posts: 1155
Joined: 06 Jan 2021, 16:12
Location: Germany

Re: 37mm HT Rocket

Post by Consti255 »

agree, It should stay as it is.
Its a leftover tidebreaker.
Nerf Mencius

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