Check this SAS bug, how 1 man is in a parallel universe demolishing buildings by scouts, Vampires

Are you looking for match, a stategy, a tactic or looking for a replay? Stop right here, and look no further.
Consti255
Posts: 1140
Joined: 06 Jan 2021, 16:12
Location: Germany

Re: Check this SAS bug, how 1 man is in a parallel universe demolishing buildings by scouts, Vampires

Post by Consti255 »

Krieger Blitzer wrote:
14 Apr 2022, 13:42
Walderschmidt wrote:
13 Apr 2022, 22:25
Is there a way to change detection range by unit type?

Say AT guns:

Detection range = 10 for tanks to see them, 5 for infantry to see them

Wald
I think it's possible, but i would rather not.. sounds a bit more complex to have different detection ranges for the same unit rather than simply a unified detection range which is only different to spotter units, regardless of being scout or a recon vehicle.. it's more simple to do it so that all spotting tools have same detection range as well, not based on their unit type.
And what does it give you ? That a Big Ass Jagdpanther is same spotted as a 37mm pak ? I would say unit types should be the way and no standartisation in each unit type.
So TDs are faster reveal as a AT gun.
Nerf Mencius

User avatar
Krieger Blitzer
Posts: 4997
Joined: 06 Dec 2014, 15:53
Location: I'm from Egypt, living in Qatar.
Contact:

Re: Check this SAS bug, how 1 man is in a parallel universe demolishing buildings by scouts, Vampires

Post by Krieger Blitzer »

Consti255 wrote:
14 Apr 2022, 13:48
And what does it give you ? That a Big Ass Jagdpanther is same spotted as a 37mm pak ? I would say unit types should be the way and no standartisation in each unit type.
So TDs are faster reveal as a AT gun.
No, i think u get the wrong idea of what i said.

JP would be revealed at the same range as all other TDs & ambushed vehicles, at a detection value that is certainly higher than AT guns or camoed inf.

So what i am saying is that all inf, all AT guns & all vehicles should have same detection range.. "same" as in not different from 1 tank to another, or different from 1 soldier to another, etc.
It's more simple this way compared to what Walder's suggested.. which is;
Ex: "Soldiers would reveal the JP quicker than a vehicle would"
Which isn't exactly a bad idea, but a bit more complex is what i am saying.. because this would also mean that spotters would have different detection ranges from scout vehicles.. and then you end up with various detection values across the board which would be a bit confusing.

Post Reply