Camera rotation at end of the game and way to retire units

Do you have a balancing problem or do you want to make a suggestion for the game? You are at the right place.
Post Reply
User avatar
Michael_Z_Freeman
Posts: 82
Joined: 11 Oct 2015, 16:37

Camera rotation at end of the game and way to retire units

Post by Michael_Z_Freeman »

A couple of suggestions for the ever amazing BK mod.

1. How about adding the camera rotation effect used at the end of the game when the victory or lose message comes up ? Relic use this to great effect in their campaign and I think it looks quite dramatic.

2. Could a way of retiring units be added ? Sometimes I have to deliberately destroy unwanted units when I'm desperate to get out of "pop cap" but it seems a bit unfair to the poor little blighter's.

Cheers.

Consti255
Posts: 1155
Joined: 06 Jan 2021, 16:12
Location: Germany

Re: Camera rotation at end of the game and way to retire units

Post by Consti255 »

1. You can rotate the camera after winning

2. just send them into death. But how do you even get to pop cap ?
Nerf Mencius

User avatar
Michael_Z_Freeman
Posts: 82
Joined: 11 Oct 2015, 16:37

Re: Camera rotation at end of the game and way to retire units

Post by Michael_Z_Freeman »

Consti255 wrote:
09 Jul 2021, 17:16
1. You can rotate the camera after winning
No I mean like the camera effect at the end of a campaign mission ... See: https://youtu.be/6GWp6GmBQGA?t=721
2. just send them into death. But how do you even get to pop cap ?
I have to limit to 150 because I play with AI teams and above that gets too slow. I can just destroy them but it would be nicer to properly withdraw them from the field of battle like you can do in COH2.

Post Reply