Myself included. I dislike prop doc to the maximum and its not fun at all. But when you ever faced a competent prop doc player, its so hard to play against because you are used to win against players useing that doc. It requires a ton of micro to work out. In my opinion its the hardest doc by far, but it offers the most rewarding result in the whole game.MarKr wrote: ↑03 Aug 2021, 21:22This is going in circles.
- Intention: Prop doc has volksturms who are intentionally weak in 1v1 situations but get pretty much OP if used in numbers and supported with their buffs and enemy debuffs (+ other units) - a.k.a. "if you play the doc right"
- Complaint: "Prop doc has weak infantry even Riflemen melt them!!! Prop doc needs better infantry!!!"
- Answer: No, the doc doesn't need better infantry. Use the doctrinal abilities to your advantage and ALWAYS fight enemy squads with higher number of Volksturm + some ideally some support unit such as the 20mm HT early on. (If enemy has 1 squad of Riflemen, you should have at least 2 squads of Vsturms/ if enemy has 3 squads, you should have AT LEAST 4). The Vsturms are cheap and fast to build and reinforce for a reason.
- Complaint: Later on enemy elite infantry just steamrolls my Vsturms! Prop doc needs better infantry!!!
- Answer: No, it doesn't need better infantry. Use the propaganda abilities on enemy elites to nerf their stats and so negate a large portion of their stat advantage and even then the rule to ALWAYS fight with more squads and support applies.
- Complaint: Vsturms are complete trash against tanks!! The panzerfaust has short range and they easily die to a single HE shot or top mount 50cal! Prop doc needs better infantry!
- Answer: No, it doesn't need better infantry. Vsturms are not there to hunt tanks. They have panzerfaust to deter enemy vehicles from driving up to them and wiping them with a single MG burst from 2 meters away. You should ALWAYS support your meatshie...I mean...your Vsturms with other units. So if opponent has tanks, you should have something to destroy the tanks with - at least the 50mm PaK vs medium tanks or some unit with 75mm L48 gun (PaK, HT, PIV...). Later on the Early version Tiger is a great thing as it nerfs units around (after unlock) by just being there anf it allows your Vsturms to reinforce near it. (get ready for Warhawks complaining about "this being a bullshit" in...3....2....1.... )
- Complaint: OMG, OK, if they don't get better infantry (which they need, btw), at least give them more officers to boost the Vsturms. While we're at it, the officers could be the old KCH units - this way the doc will get more officers to support the Vsturms and it won't need the Vsturms at all because KCH are KCH!
- No, the doc doesn't need better infantry, more officers or KCH. One officer is enough. It is not needed to have several officers to be able to have several Vsturm combat groups, each supported by the officer. The officer is very important in the Prop doc infantry play and as such he is a rare resource that you should use wisely, not as a disposeable unit.
Most of the complaints about Vsturms and "Prop doc needs better infantry" comes (or at least it seems to come) from players who try to use Vsturms the same way as Vgrens, Pgrens Grens or even Storms - send in one squad against opponent's squad and know you have a very good chance to win by pure durability and firepower of the unit. Vsturms don't work like this. You must have more of them, you must fight with groups and support and you absolutely MUST actively use the debuff abilities on your opponents. If you don't, you lose. End of story.
The people who learned to use the doc the right way will tell you it is one of the strongest docs in the game. People who play the doc in a similar way as the old Terror doc will complain that the Prop doc sucks and needs better infantry. Yes, we know this spammy playstyle isn't for everyone, but if it's not for you, you have 5 other docs to play. If you want strong infantry with good cheap tanks, play BK. If you want very strong tanks with relatively good support infantry, play TS doc. Infantry-heavy doc with good support tanks and offmaps? Play Luft. More defense-based style? Def or SE.
Prop doc is more than decent in its current state but to make it work at full efficiency, it requires a different playstyle. If you don't like the playstyle, fine, but don't ask us to change something that works only because you would prefer it to work differently.
I see why the devs want to keep the doc in the game because they came up with the vsturm concept and it can work out well if a player is willing to adapt. Still i really have to mention, that 90% of the playerbase hate prop docs playstyle. Its either to hectic or they are too bad at micro and only in a few cases it is that players dont like it because they dont like the playstyle.
Id be down for a change for the doc in general, because i suck at playing prop. LOL