Search found 24 matches
- 24 Dec 2022, 11:44
- Forum: Bugs
- Topic: 5.3.2 is terrible
- Replies: 15
- Views: 2282
Re: 5.3.2 is terrible
Also noticed, the fortified 105 howitzer in the german def doc only works when using the "FERN" rounds ability. When trying to shoot normal HE rounds, it just sits there doing nothing, sometimes 1 or 2 rounds and that´s it. And don´t know if this bug existed before, since i didn´t use the 251/7 that...
- 27 Oct 2022, 22:51
- Forum: Bugs
- Topic: [5.2.0] Vehicle and Tank Pathfinding
- Replies: 4
- Views: 1178
Re: [5.2.0] Vehicle and Tank Pathfinding
Since 5.3.2, it is back. Tanks, when given a simple move order, drive around in reverse.
- 24 Jun 2022, 17:31
- Forum: Bugs
- Topic: 5.3.1 bugs
- Replies: 42
- Views: 4215
Re: 5.3.1 bugs
I noticed, Sniper doesn´t shoot when inside buildings.
- 24 Jun 2022, 17:29
- Forum: Technical Support
- Topic: Crash on Startup all of a sudden
- Replies: 7
- Views: 2739
Re: Crash on Startup all of a sudden
BK Beta works again, thanks!
- 23 Jun 2022, 20:47
- Forum: Technical Support
- Topic: Crash on Startup all of a sudden
- Replies: 7
- Views: 2739
Re: Crash on Startup all of a sudden
Si, senior
- 23 Jun 2022, 20:21
- Forum: Technical Support
- Topic: Crash on Startup all of a sudden
- Replies: 7
- Views: 2739
Re: Crash on Startup all of a sudden
My Brother has the same problem as of today. Base game runs fine, but can´t start BK without getting a crash report.
- 23 Jun 2022, 18:08
- Forum: Technical Support
- Topic: Crash on Startup all of a sudden
- Replies: 7
- Views: 2739
Crash on Startup all of a sudden
BK crashes as soon as i want to start it as of today, same for the base game. Last night i could play BK just fine. Tried deleting of CoH Relaunch under My Documents, tried verifying, un- and reinstalling, nothing works! This is what is in "warnings.log" RELICCOH started at 2022-06-23 19:06 OS NT 6....
- 18 Jun 2022, 00:18
- Forum: Bugs
- Topic: Panzer IV F2 oneshot chances
- Replies: 5
- Views: 656
Re: Panzer IV F2 oneshot chances
Even when Shermans are fully upgraded with improvised armor? Over long range?
- 17 Jun 2022, 16:54
- Forum: Bugs
- Topic: Panzer IV F2 oneshot chances
- Replies: 5
- Views: 656
Re: Panzer IV F2 oneshot chances
It´s the fcking AI (if you played vs AI where this occured). It can even 2-shot 76 Shermans with a Panzer IIIn loaded with HE.
Same when AI controls Shermans, can one-shot your Panzer IV´s
Same when AI controls Shermans, can one-shot your Panzer IV´s
- 16 Jan 2021, 19:50
- Forum: Bugs
- Topic: [5.2.X] (current build) Stug and Sdkfz 251 in Inf Only
- Replies: 0
- Views: 349
[5.2.X] (current build) Stug and Sdkfz 251 in Inf Only
Wehrmacht Blitzkrieg doctrine can call in STUG 4 and Sdkfz 251/1 Stormtrooper
- 09 Jan 2021, 20:33
- Forum: Bugs
- Topic: [5.2.3] M3 Halftrack .50 gunner
- Replies: 4
- Views: 767
Re: [5.2.3] M3 Halftrack .50 gunner
Noticed this bug for the Sdkfz 250/1 FRONT gunner also today
- 05 Jan 2021, 20:21
- Forum: General - CoH1 / BKMOD1
- Topic: Posible cheating?
- Replies: 5
- Views: 978
Re: Posible cheating?
There used to be a hack out there after the release of vCoH 13 years, 100% accuracy, doing trickshots like shooting at front armor but landing rear armor hits and so on. Wouldn´t be surprised if this crap still works nowadays. Main reason i quit playing PvP in most games.
- 30 Dec 2020, 12:28
- Forum: Bugs
- Topic: [5.2.3] Engineers stop repairing if a vehicle passes by
- Replies: 0
- Views: 302
[5.2.3] Engineers stop repairing if a vehicle passes by
As in the title, engineers stop repairing things if a vehicle passes by. They don´t have to make way for the vehicle, they just stop. Annoying af.
- 30 Dec 2020, 12:25
- Forum: Bugs
- Topic: [5.2.3] M3 Halftrack .50 gunner
- Replies: 4
- Views: 767
[5.2.3] M3 Halftrack .50 gunner
If the gunner gets killed, he´s gone for good. Repairing the halftrack doesn´t bring him back.
- 29 Dec 2020, 12:33
- Forum: Bugs
- Topic: [5.2.0] Vehicle and Tank Pathfinding
- Replies: 4
- Views: 1178
Re: [5.2.0] Vehicle and Tank Pathfinding
After 100 hours into this mod, the pathfinding issue happens alot with Stug´s, Panzer 4´s and Shermans.
It can happen with other vehicles too, but not that often.
It can happen with other vehicles too, but not that often.
- 28 Dec 2020, 22:41
- Forum: Announcements
- Topic: Public Beta access
- Replies: 10
- Views: 22960
Re: Public Beta access
Ahhh ok thanks!
- 27 Dec 2020, 13:58
- Forum: Announcements
- Topic: Public Beta access
- Replies: 10
- Views: 22960
Re: Public Beta access
I have Beta active, but it didn´t start any download
- 26 Dec 2020, 19:30
- Forum: Announcements
- Topic: Public Beta access
- Replies: 10
- Views: 22960
Re: Public Beta access
Where do i see the version number of the Mod? Ingame i only see the version of CoH itself. I´ve signed up for Beta today.
- 02 Dec 2020, 22:29
- Forum: Bugs
- Topic: [5.2.0] Vehicle and Tank Pathfinding
- Replies: 4
- Views: 1178
Re: [5.2.0] Vehicle and Tank Pathfinding
It´s safe to say that this happens with every unit. Be it Shermans, StuGs, Greyhound, Elefant.
Giving a movement order to 3 Stugs at the same time, to move like 30 meters forward, no obstacles between them and their target destination.....turn on the Benny Hill music. Happened right now.
Giving a movement order to 3 Stugs at the same time, to move like 30 meters forward, no obstacles between them and their target destination.....turn on the Benny Hill music. Happened right now.
- 02 Dec 2020, 20:31
- Forum: Bugs
- Topic: [5.2.0] Vehicle and Tank Pathfinding
- Replies: 4
- Views: 1178
[5.2.0] Vehicle and Tank Pathfinding
The more this happens, the more it kills the fun. When issuing an order to vehicles and tanks, they turn around and drive in reverse to their designation, or turn around when reaching their point. We had several games in the past few days where tanks show their butt to the enemy, sometimes without g...
- 24 Nov 2020, 22:00
- Forum: General - CoH1 / BKMOD1
- Topic: Feedback from 2 new BK players
- Replies: 6
- Views: 1075
Re: Feedback from 2 new BK players
Bring them close to the AB Command Squad. Will try that out next time, thanks! Hi and welcome! AI always cheats on the ammount of resources they get but I don't think they get any buff in terms of accuracy, damage, AoE and other similar things. I've never seen any settings anywhere that would give ...
- 22 Nov 2020, 21:41
- Forum: Balancing & Suggestions
- Topic: M2 .50cal sound
- Replies: 11
- Views: 1324
M2 .50cal sound
The shooting sound of the M2 .50cal emplacement, which sounds godlike, should be for every other vehicle / tank mounted .50cal.
- 21 Nov 2020, 22:34
- Forum: General - CoH1 / BKMOD1
- Topic: Feedback from 2 new BK players
- Replies: 6
- Views: 1075
Re: Feedback from 2 new BK players
Thanks for the welcome! But you will never see one of us 2 playing PvP (negative experiences in vCoH, and we are more the Coop players :D ) It already happens when he just uses ONE mortar unit, or self propelled mortar, like the half-track variants. I don´t know if possible to fix, but it would alre...
- 21 Nov 2020, 21:40
- Forum: General - CoH1 / BKMOD1
- Topic: Feedback from 2 new BK players
- Replies: 6
- Views: 1075
Feedback from 2 new BK players
Hey everyone! My brother and i, both CoH players since the release of the SP Demo back in 2006, stumbled over this mod last week and since then we both play almost every evening versus AI. Though we love all the new units, the damage system and so on, but the way the AI cheats can kill the motivatio...