Postby Panzerblitz1 » 21 Oct 2016, 13:56
BK MOD2 can't be done the way we want (for now) there is no efficient tools to mod COH2 properly, i know, you guys will tell me, <<Yeah, but there is Spearmod, Wikinger mod etc...>> yes, but still its Fubar all the way, we can't properly create and design the units in the BK style, add new interesting features, mod COH2 the way we need for BKII, its frustrating for sure, but whats the point to do something who will never look or taste like BK? without speaking about any new COH2 updates will ruin the work done...so nope imo the most interesting things right now in COH2 is the Maps creations, the rest is still numb, and will stay numb until Relic/Sega offer us a real mod tools like COH1, otherwise it will be a lot of work and a big waist of time for nothing.
I do agree that those mods adds something better to the original game, but still... its so far away from what we really want to do for Bk MOD II, and without propers tools, we just can't do something who's kicking.