Montherme - No river (6) and Lyon Revised (6)

Playmobill's mapping corner - share your work and exchange tips & tricks for all things "Worldbuilder"
Snowstorm
Posts: 14
Joined: 11 Jan 2017, 13:22

Montherme - No river (6) and Lyon Revised (6)

Postby Snowstorm » 23 Jan 2019, 17:15

Hi everyone!

I have modified two vanilla maps, Montherme and Lyon to create new 3v3 experiences for my gaming group. I thought that some of you people here would also enjoy these.

My group got bit bored of always playing the same old La Fiere on repeat. However, creating entirely new maps from scratch is time-consuming and exhausting creative work, so instead I ended up revising these vanilla maps.

Both maps are more popular for Skirmish games (aka compstomping), as maps with a river as the main/defining feature create natural and unavoidable bottlenecks. These bridges and narrow approaches create comfy killing fields against the AI hordes, but for PvP they tend to make games bit predictable and boring. Removing the rivers as main features allows more room for flanking and manoeuvres and encourages more reactive and dynamic games.

I have attempted to not only remove the water feature, but also make the new area interesting to fight upon. I have provided a few screenshots, and in the next post I will post the mini maps.

While it is unlikely that I will immediately edit these maps, I appreciate all feedback with my future projects in mind. These two have been tested and enjoyed by my group and they have provided a quite balanced experience, just as the original ones did.

There is a problem with the Montherme - No river map as for some reason the AI is completely unable to play the map. I do not understand how to fix this issue as I have not touched the AI markers the developers had placed on the map. For PvP it works great though.

Links to download:

Lyon Revision: http://s000.tinyupload.com/index.php?fi ... 4903261787
Montherme - No river: http://s000.tinyupload.com/index.php?fi ... 8289259158
Attachments
lyonss3.png
lyonss2.png
lyonss1.png
Last edited by Snowstorm on 23 Jan 2019, 20:28, edited 2 times in total.

Snowstorm
Posts: 14
Joined: 11 Jan 2017, 13:22

Re: Montherme - No river (6) and Lyon Revised (6)

Postby Snowstorm » 23 Jan 2019, 17:17

I tried to make the change from areas edited by me to the original map as seamless as possible. Tell me what you think!
Attachments
6p_montherme_no_river_map_slots.jpg
6p_lyon_revised_map_slots.jpg

Walderschmidt
Posts: 303
Joined: 27 Sep 2017, 12:42

Re: Montherme - No river (6) and Lyon Revised (6)

Postby Walderschmidt » 23 Jan 2019, 17:37

I will be happy to play these with my friends and let you know what I think. I applaud this effort!

Wald

The New BK Champion
Posts: 290
Joined: 11 Feb 2018, 22:09

Re: Montherme - No river (6) and Lyon Revised (6)

Postby The New BK Champion » 23 Jan 2019, 20:06

Oh yeah sweet new maps!

Walderschmidt
Posts: 303
Joined: 27 Sep 2017, 12:42

Re: Montherme - No river (6) and Lyon Revised (6)

Postby Walderschmidt » 24 Jan 2019, 00:40

Can you put these on the workshop please?

the game doesn't detect the maps when I put them in.

Wald

Snowstorm
Posts: 14
Joined: 11 Jan 2017, 13:22

Re: Montherme - No river (6) and Lyon Revised (6)

Postby Snowstorm » 24 Jan 2019, 09:15

Walderschmidt wrote:Can you put these on the workshop please?

the game doesn't detect the maps when I put them in.

Wald


They should work fine when dropping the sga files into username\documents\my games\company of heroes relaunch\ww2\scenarios , shouldn't they? For me it worked. I'll see what i can do with the workshop.

EDIT: How the hell do I upload stuff to workshop?

EDIT 2: Ohhh right it's done through the game instead of through steam. I am an idiot. The maps should be available through workshop shortly.
Last edited by Snowstorm on 26 Jan 2019, 20:52, edited 2 times in total.

User avatar
Viper
Posts: 456
Joined: 06 Dec 2014, 23:18

Re: Montherme - No river (6) and Lyon Revised (6)

Postby Viper » 24 Jan 2019, 11:33

Snowstorm wrote:EDIT: How the hell do I upload stuff to workshop?

who uploaded this map? you or tiger?
https://steamcommunity.com/sharedfiles/ ... 1544727307
both your names are listed.

if it was you who uploaded. you should know how to.
and if it was not you. it means he just added you later. right? if so. maybe you should ask him how to upload on workshop.

Snowstorm
Posts: 14
Joined: 11 Jan 2017, 13:22

Re: Montherme - No river (6) and Lyon Revised (6)

Postby Snowstorm » 24 Jan 2019, 16:30

Viper wrote:
Snowstorm wrote:EDIT: How the hell do I upload stuff to workshop?

who uploaded this map? you or tiger?
https://steamcommunity.com/sharedfiles/ ... 1544727307
both your names are listed.

if it was you who uploaded. you should know how to.
and if it was not you. it means he just added you later. right? if so. maybe you should ask him how to upload on workshop.

I wouldn't be asking for advice if it were simple/i knew how to do it already

Tiger uploaded it. I thought uploading files would be as simple as selecting a file and clicking upload. Apparently not :D I'll figure it out later, I'm in the middle of a frozen forest in a cottage atm. Add maps the traditional way for now.

Edit: Found out how workshop works, maps are uploaded.
Last edited by Snowstorm on 26 Jan 2019, 21:46, edited 1 time in total.

Walderschmidt
Posts: 303
Joined: 27 Sep 2017, 12:42

Re: Montherme - No river (6) and Lyon Revised (6)

Postby Walderschmidt » 26 Jan 2019, 00:27

Snowstorm wrote:
Walderschmidt wrote:Can you put these on the workshop please?

the game doesn't detect the maps when I put them in.

Wald


They should work fine when dropping the sga files into username\documents\my games\company of heroes relaunch\ww2\scenarios , shouldn't they? For me it worked. I'll see what i can do with the workshop.

EDIT: How the hell do I upload stuff to workshop?


it worked!

Wald


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