Accuracy are all same so far. In TT´s as well as normal accuracy except reccoilles which is lower. For some reasons skirts on panther reduce incoming (zook) accuracy and idk why. Or at least i cant say generally why.
The Schreck is ONLY better in axis hands. Picking them up with allis and you your pen isnt better as Zooka Pen, the M6A3C is even better then. Schrecks gets massive pen nerf vs Tank IV while a zook in axis hands get quite effective vs shermans.
The damage:
RL: 70-90
Zook: 70-100
Panzerschreck: 90-120
These values are muliplied with 3 against vehicles and tanks. So schreck damage is definately higher.
The next prob is that Axis vehicles get Vcoh vets. That means that axis vehicles at vet 1 have 15% reduced damage which means that zook has actually no real chance to oneshot them (not to mention RL)
Now some pen samples:
Schreck pen vs:
Sherman: 200% (x0.85 with second sandbag x0.82 for easy eight=139,4%)
Jumbo: 50%
Jackson: 80%
Churchill IV: 75% (There might be a churchill modifier but not sure)
MK VII: 50% (There might be a churchill modifier but not sure)
Pershing: 75%
SP: 40%
Now M6A3C bazooka:
Vs Tank IV: 120 % (100% with skirts) x0.8 vs Tank IV H/J= 80% with skirts
VS Panther: 50% x0.9 vs Panther D= 45%
VS Panther with skirts: 40% x0.9 vs D and G= 36%
VS Tiger: 50% (normal zook has 18-19%)
Vs Jagdpanzer IV/70: 45% (but damn hard to hit)
Vs Hetzer: 100% (normal has 80%)
Vs KT/JT: 10%
Vs Jagdpanther: 37,5%
I hope that brings some answers to the discussion. The values here do fit very well to my personal experience and to those of many others i think. And M6A3C is a good improvment but not comparable to schreck which is still in another league. Without M6A3C the schrecks arent worth to get even. Those have very hard times to pen tank IV H/J already. "And when i read shit like: SAS and 82nd have M6A3C" i just think thats a joke. In forum we talk about how unworthy those two units are but yeah.... we build them and wasting more than 400 MP just to get two "better" zooks to stop axis tanks.... I dont know if this can be considered as serious.
Tiger1996 wrote:Hawks called it "Panthers spam" cause u lost too many but replaced them each time.
But again; then what was the highest leveled up PantherG u had?! Vet1??!! I killed not less than 4 Panthers. Sukin with his planes killed a KT... And some few more Panthers..
YES, THATS the issue! Axis spam Panthers and other tanks in teamfights! But you always see this "1 vs 1" where it takes 5 mins to get a Panther. In Teamfights, when a player is playing armor support with doing almost only Panther production (+ some arty) and only very few other units he can spam Panthers every 2-3 Mins rushing straight into enemie lines! And its ok when it dies. It destroyed the allied offense and before those reorganized for a next attack (which they often cant as they get spammed by rocket arty untill next panther comes) the next Panther is storming the allied lines. So as its very hard to kill a Panther without paks which get killed by rocket arty spam and TH´s which must run away from schrecks in front of panther how you then even expect the allied to [u]attack a Panther even. And as illa said during game: When i cant attack with my panthers (due to 17 pdr) i wont let attack you and put his panthers into the defense line. Have fun then killing a line of Panthers and AA tanks which stay in a defense+ moving forward and backward + using smoke and tank commanders+ gunsights which enable them to react on threats extremly early bringing themself in the best position.[/u] Then again: Hello arty as last hope.