Hi, you mention a lot of things. I'll try to react to some of them.
CroW_TaTToo wrote:i play whit the english faction and they are broken AF truks dont go to were they supose to go wen build
This is because you set a "rally point" for your HQ. All units built in this building travel to that point and trucks are tecnically "built" in the HQ. In the next update we want to introduce a change that might help with this a bit.
CroW_TaTToo wrote:ability tree dont match to the armor truk in the RAF it say i have to activate the churchil in the tree but the tree is te same of the old vercion
This is a mistake, RAF is not intended to have Churchills. It will be fixed.
CroW_TaTToo wrote:also i have to spent 14 ability point to fully upgrade the parachuters unit and by that time the LW trops are already fully upgrade since they only have to spent 8 point to be upgraded they are inmotals also the whit thouse 14 points i spect then to have some inpact on the field but no
"LW" are Luftwaffe Fallshirmjägers, right? The Commandos have bigger variety of skills and unlocks, some even unlock weapons for free or defensive and offensive passive bonuses that Fallshirms don't have. It is just different infantry and also meant to be used a bit differently.
CroW_TaTToo wrote:also the delay of the AT to move is realy nonsence wy the wait so the cars can flank them? they already miss a lot
It is there to prevent a bug that players abused to make the guns shoot a lot faster than they should. If I am not mistaken the accuracy was improved a little bit.
CroW_TaTToo wrote:now the allied faction is realy unbalance they take quite some time to get a decent tank on the field and the germas have quit some arsenal of heavy tanks and since the sectos have been nerf how do you brake the tanks? have to whait 1 SP at the min 40 or 50 to do something? the perching comes to late in the game to do somenthing
Axis have some Tigers and Panthers able to unlock quite soon but if you unlock them as soon as possible and try to build them as asoon as possible, Allies have a good chance to destroy them because Axis will be skipping important unlocks that help them survive. Kwok can explain this better in detail.
CroW_TaTToo wrote:i have seen the new unit of the LW 3 guys kill like bugs an entire unit of comandos whit no loses
Interesting...and then we have people who complain how weak and useless the Fallshirms are. Anyway, it depends on what unlocks each squad has, what weapons, where they are fighting etc.
CroW_TaTToo wrote:aaaalso now you cant get the artillery pieces from a friend wy??? and dont tell me they dont have training its ok to make the artillery take ammo per minute but if this is implemented already there is no need to disable the unit if its broken because if i have the ammo and my team mate dont i can get the artillery piece and let it consume my ammo
Howitzers are doctrine-specific units, same as Pershings or Kingtigers. You also cannot build a Pershing, "kill" the crew and let your team-mates take it. One of the reasons why the howitzers were strong was that people just gave them to team-mates and the enemy had to fight against 6 or more howitzers (each team-mate had 2 or 3). If you have ammo and want to shoot arty, every doctrine has some arty unit. Not as strong as howitzers but they have arty. Use what your doctrine offers.
CroW_TaTToo wrote:ps also wy propaganda doctrine¿¿¿ the doctrine its TERROR that include the propaganda game on it you do not batle whit paper propaganda is a way of inflict terror and descorage on the units but nor to call a doctrine like that terror wass the real name of that kind of warfare
It's not Terror anymore, it is Propaganda now. This doctrine gives you a chance to try some other play style than just "Axis = strong but expensive". It also gives you option to play more with abilities and less with raw strength.
I understand that English isn't your mother language but could you try to use some interpunction (full stops (.), commas (,) ) and paragraphs? It is a lot harder to understand the text if there is no (.) and so you need to decipher where one sentence stops and another starts.