It's come to my attention I should post the idea here as well to act as a reminder for kwok who mentioned they are currently working on this, but I'd also love to see more conversation surrounding the idea.
Would it be possible to create a mode/scenario in which you can play a 1v2 PVP match, where the lone player has doubled resource income for the sake of compensating one less player on their team?
I frequently find myself trying to bring new and inexperienced players into the game, and more often then not they're hesitant to PVP. PVE can be fun but I've pretty much learned the ins and outs of the AI. 1v2 or even 2v3 scenarios are pretty frequent in my case anyways.
Being able to play against more than one player with the equivalent amount of resources to compensate for the lack of a human teammate on your own team could open the door to a few possibilities:
1. A gateway for new players into the PVP scene. 1v1s are awfully daunting, 1v2? Not so much!
2. An additional form of practice for players wanting to tackle more complex multi-tasking
3. Makes for scenarios in which your match up has an odd number of players possible!
I don't know how far the "compensation" can be made to go and what would be the best approach which is why I've kept the suggestion as a broad "resource compensation." Perhaps there could be a scenario in which you have access to combined doctrines with increased resources to maintain your ability to counter a mix of doctrines?
Do let me know what you think, thanks.