Viper wrote:2. recoiless jeep has too much penetration vs tigers and panthers (it should suffer to penetrate even from the rear)
No, why? I just can keep repeating
support your tanks. NO Tank should be a "one unit army".
In the battle of bulge a greyhound ambushed a KT, followed it and came as close as 25 meters to a KT. It destryoyed the engine of the KT and ran away.
Bigger shall not mean always better. You pay high costs for such tanks bc they can take a lot of punishing with HP and armor. So the best way to counter these things is not to get into an arms race but to beat it with simple means. Thats simple war logic. One side builds a super expensive unit (lets take as example modern days Aircraft carriers or stealth aircaft. They cost a lot. What does the enemie: tweaks radar systems a bit or builds high speed high altitude ballistic anti ship missiles or almost hypersonic anti ship missiles. And while the one tweaks the radar and air defense system in order to destroy these expensive jets from very long range, the other side develops "mini drone swarms" with explosives to counter these bc these are cheaper than the usage of these expensive AA systems. As conter that side goes back to "cheap" close range heavy autocanon which can shoot down many drowns for lower cost) and the job of the other is to find a way to counter these in a cheap way. Remove this aspect and you break the whole logic of warfare and the development to counters.
Viper wrote:2.
viewtopic.php?f=16&t=3133yes. panther rear is very weak. so the m20 recoiless rifle should always penetrate panther rear better.
but if you check this replay........the recoiless jeep single handedly destroyed a tiger tank after penetrating it 5 times in the row (zero bounce) and ofcourse the tiger tank can't hit the jeep because it's faster and the turret is slow. i think the biggest problem is how the jeep "hugs" tiger tank right under its wheels making the tiger unable to move (jeep not being crushed although it's a car - engine limitation) and then fires at point blank range.
That says everything about this issue. Where was tiger support? Just a inf squad.... fuck even a god damn simple cheap AT rifle squad could have helped a lot.
Recently i fought against an axis player and blijwa map. He backed his panther with 50 mm AT gun (at first, remains from early game), later with 75. To that an HMG, Volks and AT rifle squads on each side which covered the flanks and in case can damage flanking tanks. Units like hellcat have nothing to laugh bc even those get recked by this AT rifle squad. Its the best flank protection unit you can get for your own tanks and vehicles. Perhaps the guy with the tiger should test it out to prevent getting shot in the ass 5 fucking times.... wtf. That the tiger can survive 5 rear shots is the only broken thing here.
MenciusMoldbug wrote:Comets armor is bad vs P3 because it's bad vs everything. It's using cromwell armor; which can get penetrated and killed by Wehrmachts 20mm base AA gun.
Comets armor wasn't that much different to the P4 H; Maybe just very tiny amount weaker than that. The difference between their values in-game is astonishing. Comet gets ripped apart by 50mm pumas and Pak 50 guns. But try and use a 76mm gun on P3's and this P4 F2 with 50mm armor plating on the front and you will have a chance to bounce it.
There's no reason a 76mm sherman should ever bounce this 50mm front plate. No reason a 20mm flak gun in the base should frontally penetrate and kill the comet (even stuart has less chance of being penetrated by the 20mm flak gun than the cromwells armor); it's just all sorts of wrong.
Thx. I had to stop playing BK at first again after seeing a Hellcat bouncing from a god damn stubby tank IV three times in a row again.... Then the same with a 76 sherman. The chance to pen is like what.. 67% or something when i remember correctly? You pay 2 CP to get one fucking hellact or even M10 and then it bounces from the most outdated in tank in the game.
The 76 should handle these tanks with ease, all these old Tank IV versions from D to F2. And while mine Hellcat bounced three times, the AT rifle squad killed the hellcat in three shots or 4... idk.Its just.... such mishaps can ruin entire games. M18 bounces from a stubby tank IV, M10 from ambush bounces from a Tank IV J and its almost GG, you lose your tank or retreat, in any case you lost important ground.
If you want to make 37 mm pen shermans rear sometimes, i dont mind. Getting flanked is not a unit related problem, its a player related problem.