MEFISTO wrote:for the new at squad, we should remove the 30mm AT grenade because they make the early game and mid game vehicles useless. they are too accurate, long range, and only 50 munitions. they are OP and you don't have a chance to use light vehicles,I think they should still be able to kill units like recces, but they do not need that grenade specifically.
I get the ability is there to keep the unit useful into later stages of the game, but the more I think about it the more I prefer Mefisto's idea. Even though you're not giving the option, there should still be some tradeoff aspect to the squad. By allowing them to have the AT grenade ability it's really making the 50mm obsolete. The AT squad has a maneuverabilty edge on the pak gun with only a very slight trade off in power, essentially the difference between killing a sherman level tank or not. But that power difference is quickly overshadowed by all other units in the axis arsenal that can take on a sherman and are not that much later in the tech progression than the 50mm. I enjoy how I have a reason to use the leig now, but now it seems like it's a shame and waste if I DON'T use the leig.
By removing the AT grenade, there's a sort of gambit tradeoff with using the lieg or 50mm. It becomes a decision of do I want to trade my mid game AT power for AP power. Do I know my opponent well enough? Can I coordinate reward units with my teammates? Something like that. But with the AT grenade on the squad, over many games the chances of me getting killed in a really short time span in a really specific part of the late-mid game are slim enough that it's better to just take the leig and be ready for infantry and rely on my at squad until I can get stug, 75mm pak, AT HT, schrecks, etc.
Is it necsssary for the AT squad to stay viable up to the in the late-mid game? Or can we expect it will be obsolete by then just like the former 37mm pak was (which btw was made obsolete MUCH earlier as it couldn't handle recce's with only its HE rounds keeping it relevant)
The New BK Champion wrote:Walderschmidt wrote:
As for Mefisto's suggestion - what about locking the AT grenade behind Assault Phase for Germans? That way it's still a tool in the German arsenal, but not immediately available? Or making it like the panzerfaust? Muni to equip and muni to use?
Yeah cuz fuck WH so they have to pay 2x more fuel than others or muni for something that other factions have for granted #bestideaever.
Watch the enemy coming with jeeps and cry
I think you misunderstand him. He means the 30mm AT grenade ability. Jeeps will still get pulverized by early game AT, but the ability to one shot armored cars and penetrate shermans is gained later.
The only thing I'd say about this particular fix is that it doesn't quite change the fact that the 50mm would likely not be used because it's right at the turn when WM goes into assault phase that the 50mm gets overshadowed by better units to begin with.