@Shanks
Yes, everything has cons and pros... Or better say advantages and disadvantages.. but what I meant is that Axis tanks are not ultimately better as MarKr claimed. Maybe except at extreme 1v1 scenarios with 1 tank individually against another, but this extreme 1v1 scenario often doesn't happen. Therefore I believe that most Axis tanks actually don't deserve their current price, in other words.. they are overpriced. The cost of the KT for example, is heavily exaggerated. Not because the KT itself is bad or weak, but because the price and the availability time of this tank almost make it an "outsider" that is not really worth obtaining in most PvP games. SP on the other hand comes earlier and in fact way cheaper if u would carefully compare their price, and as a result.. it has much better potential, as it would have the opportunity or the chance to at least do something. I mean that by the time when SP arrives to the battlefield, it could be still very dangerous. But the KT comes too late usually... So it has very low combat value, being less dangerous and almost just a waste of resources. And yes, I already know about Leonida525 videos. We actually collaborate together
Though, you should probably know that these
"ignorant reviews" are not addressing matters in a serious way but only in a sarcastic way, I suggest you to read the description of the
"Terror doc ignorant review" video. And I could also provide more examples in details concerning this matter btw, but it's not really our subject here.. so let's just move on for now.
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Now, back to our main subject here.. vehicle speeds.
Warhawks97 wrote:What about speeds and acclerations? Will we face speedy shermans with poor accleration in future and Panthers still making their way back into save harbour?
I would like to raise the same questions once again...
On the previous pages, we did agree on this:
Warhawks97 wrote:m4s to 4.2 unified, e8 4.6, jumbo 3.5 and calli 3.8..... tune accleration.
Besides that 105 Sherman would be 3.8 like the Calliope. And
"M4s to 4.2 unified" include all other Shermans; HE Sherman as well as the Croc Sherman and the 76W Sherman.
We also did agree that OstWind could have less speed and better acceleration.
Also, if the M36 B1 Jackson still has a speed of 4.8 then it should be reduced to 4.3 as intended in the 4.9.6 patch.
And I guess we did also agree to reduce the speed of Panther.D to 4.2 and Panther.A to 4.4 but keeping the speed of Panther.G at 4.6 as it is... Since it requires a lot of command points, even more than Jackson and Pershing.. and is also most expensive. But I honestly don't think it's a good idea to lower the acceleration of Panthers from currently 2.5 to 2.0 because they should always keep the acceleration advantage compared to Tigers.
Though, I think I still gotta have to react to 1 particular statement by MarKr: (apparently i missed this statement before)
MarKr wrote:In reality Panther would never be able to reverse and outrun shermans who drive towards it - according to my information Panther's reverse speed was whooping 3.5 km/h. But in the game it reverses at full 46 km/h but obviously you have no problem with this from historical point of view and the fact that you can just keep reversing, outrun shermans, keep facing your frontal armor towards them so they keep bouncing off and pick them off one by one from distance...that is totally OK
Even though that the historical accuracy was never my main argument as I clarified already, I would still like to point at the fact that not only the Panthers had very low reverse speed, but even tanks like M10 Wolverine with a max forward speed of 50 km. Yet, the M10 still had only a reverse speed of 10 km by the way. So, if Panthers in the game can reverse faster than they are supposed to be.. yet, you should not forget that this also applies to all other tanks in the game.
So yes! It's totally fine to see Panthers reversing quickly as long as all other tanks can do the same, keeping in mind the high price of Panther tanks in the game compared to the reality as well.. just saying.