Really nice to see such a detailed post from your side!
However; I still feel like expert Ai is in fact quite easily beatable.. even after the recent changes on this beta regarding resources But well, I probably understand that the case might be different with u and others
Can't tell much about Ai though... It's not my concern after all. Yet, I "think" it's currently fine so far
Anyway, back to our subject about Pz.IV.Ausf.D;
BK mod is supposed to be as realistic as possible... But not authentic, while I believe that killing the Pz4.D so fast like this using Quad.50 is actually considered a super authentic level of realism; and not just "realistic" as it's more like an extreme trend of realism this way! So it's like I said on my previous post earlier;
Tiger1996 wrote:MarKr wrote:We're talking about penetration values here. If we use your logic that a mortar shell can hit the top of "opened" vehicles and thus disable them with a single shot...well, would want that for infantry grenades too? Actually it was a technique during the war that soldiers climbed up on tank and threw grenades/ shot hand guns inside, killing the crew. So saying that mortars should easily kill opened vehicles is not really a valid point here.
Hmm... Well, just reduce Pz4.D price maybe?? it's just too fragile this way.
But if we keep speaking like this way.. then i can provide a different kind of argument... Guys; what if i tell u that the Axis 37mm flaks should actually penetrate and also destroy Shermans? Like in War Thunder!
So, the OstWind for example would be able to kill Shermans! How about that? Not cool, right?!
Also, from a realistic point of view.. it's not actually confirmed that the Quad.50 would be ever as much reliable in penetrating the Pz4.D like that. Maybe from the rear... But for sure not frontally, Quads can penetrate up to 25mm or something. But this Pz4.D is about 30 to 40mm of armor thickness!
Yet, balance wise too.. it's acting like a half-track this way :/ Half-tracks die to Quads, which is acceptable.. since they are only around 10 to 15mm of steel armor. But this is still a tank on the other hand! And you can't rush against simple Quads with it??!! Don't u think that this unit this way is so much about being an outsider?
It costs as much as a Sherman somehow... But I would rather fix the Quads against it. Than to reduce its price!
About this once again;
Tiger1996 wrote:>>> Most importantly though.. plz check what's exactly wrong with Tiger1 HE shells... They are super inaccurate, unlike all other HE rounds. I tested almost every single-shot HE on all tanks! It should be as effective as the one from the Pershing. <<<
Now after testing all the other HEs from all other tanks. I guess I can repeat what I have said with so much confidence, the HE rounds of the Tiger1 atm are literally the WORST of all... Damn, it barely hits anything, or estimated perhaps just for a single 1 time out of 10 attempts.. and it's really not exaggeration. Just compare it to any other HE... o.O Against vehicles and emplacements, it might be working better though... Nevertheless, the accuracy is fked up sooooooo badly against inf for some reason!