Blitzkrieg Mod 4.9.0 Patch TEST

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ShadowIchigo
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by ShadowIchigo »

Erich wrote:Mark is my heroo!!



Dude same.. lol

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Warhawks97
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Warhawks97 »

As it seems that nobody is going to be happy with bergetiger changes what about that:

- Leave Repair speed as it is (15 right?)
- Only in TH doc
- Repairing only Tanks and vehicles.
- limit 1 (fun fact: only 3 Bergetiger ever existed but more than 200 Bergepanther:P)


That way it would make sense to build it when trying to provide effective maintanance for the armored force (not only the own, but also tanks from teammates).

To be honest i see Bergetiger mostly repairing bunkers and emplacments, not tanks. So keep rep speed but repairing only tanks and only available for TH doc.


I think that could keep and make everybody happy..... Tiger and the devs..........at least i hope so.
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Krieger Blitzer »

Obviously MarKr, I can see u r actually fishing on the troubled waters down here...
When I said what I mentioned above regarding the Armor doc.. I wasn't up to compare it anyhow with the other multi-role Axis docs as I do already realize very well what u r trying to tell me now considering the docs!
My point was simply that.. again;
As someone who keeps playing with tanks almost the whole time... I do find a lot of obstacles repairing any of my tanks as WH, unlike when I am playing as the Armor doc.
Which is usually one of the most serious reasons why both the Blitz and the Terror docs are lacking A LOT if they ever decide to fight against the Armor doc using their tanks... As that the Armor doc won't just have better and even such earlier available cheap tanks, but also they can repair much faster by 6 guys of whom are deployed in literally no time. And that is a VERY big advantage... U know what; I would even ask to totally remove the BergeTiger and replace it with a similar specialized engineer units on the Axis side too!!! However that I have been always saying that this multi-role Axis docs aren't that good on some situations, it's a disadvantage in my opinion and not an advantage. As I personally believe that the way of which the Allies docs are made is the best case! Sooo specialized in a single one thing.. that's what I prefer honestly. But anyways... This is not our subject!

So, when I told u about this story of the half health Jumbo against the full health Tiger... It wasn't a rare incident at all. I'M TELLING U THAT ACTUALLY MOST OF THE TIMES, THE ALLIES US ARMOR DOC TANKS ARE SURVIVING ALWAYS THE SAME WAY FROM FREQUENT DEATH MOMENTS. Due to flexible repairing capabilities... Which is something the WH faction is totally missing for sure. Both the Brits and US aren't missing it on the other hand...

Shortly, here on the Axis side.. we only have the PE with an already fragile repairs. Now u r nerfing them!!! Great :shock:
Although people are telling u this:-

Alman wrote:even now i dont use it because it is very expensive and while in repairing mode it is very weak , equal to scout car .


Tor wrote:
Kasbah wrote:And any word about why the already crap bergetiger has been nerfed and why does the SE doc has only one sniper now?

Because people who play 4vs4 thinking BK mod have only 4vs4 and 3vs3 games. (MG bunker with bergetiger OP x666!)
But dont know about another world with the name 2vs2 and 1vs1, where bergetiger need huge buff.
Add to bergetiger adv white repairing!


Sukin-kot (SVT) wrote:I think Bergetiger is crap and it dont need any nerfs for sure, most of the time it becomes a silly victim of arty ( often together with another tank which is under repairing). Rebuilding it awlays too costly.


U can consider that as a clear answer to this:-
MarKr wrote:
So just listen to me and the other guys

So you say some stuff and and other people say otherwise, you say something again, those who disagree say something again and then you simply say "So listen to me". I could end my post also with saying "so listen to me"... would you listen? Hardly - you would (at least I believe you would) give some counter-arguments and kept insisting on your point of view. So why does your opinion carry more weight than oppinion of others?


So... U r now turning an already bad unit to become an even worse one.. bravo!!!!

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by ShadowIchigo »

Tiger1996 wrote:Obviously MarKr, I can see u r actually fishing on the troubled waters down here...
When I said what I mentioned above regarding the Armor doc.. I wasn't up to compare it anyhow with the other multi-role Axis docs as I do already realize very well what u r trying to tell me now considering the docs!
My point was simply that.. again;
As someone who keeps playing with tanks almost the whole time... I do find a lot of obstacles repairing any of my tanks as WH, unlike when I am playing as the Armor doc.
Which is usually one of the most serious reasons why both the Blitz and the Terror docs are lacking A LOT if they ever decide to fight against the Armor doc using their tanks... As that the Armor doc won't just have better and even such earlier available cheap tanks, but also they can repair much faster by 6 guys of whom are deployed in literally no time. And that is a VERY big advantage... U know what; I would even ask to totally remove the BergeTiger and replace it with a similar specialized engineer units on the Axis side too!!! However that I have been always saying that this multi-role Axis docs aren't that good on some situations, it's a disadvantage in my opinion and not an advantage. As I personally believe that the way of which the Allies docs are made is the best case! Sooo specialized in a single one thing.. that's what I prefer honestly. But anyways... This is not our subject!

So, when I told u about this story of the half health Jumbo against the full health Tiger... It wasn't a rare incident at all. I'M TELLING U THAT ACTUALLY MOST OF THE TIMES, THE ALLIES US ARMOR DOC TANKS ARE SURVIVING ALWAYS THE SAME WAY FROM FREQUENT DEATH MOMENTS. Due to flexible repairing capabilities... Which is something the WH faction is totally missing for sure. Both the Brits and US aren't missing it on the other hand...

Shortly, here on the Axis side.. we only have the PE with an already fragile repairs. Now u r nerfing them!!! Great :shock:
Although people are telling u this:-

Alman wrote:even now i dont use it because it is very expensive and while in repairing mode it is very weak , equal to scout car .


Tor wrote:
Kasbah wrote:And any word about why the already crap bergetiger has been nerfed and why does the SE doc has only one sniper now?

Because people who play 4vs4 thinking BK mod have only 4vs4 and 3vs3 games. (MG bunker with bergetiger OP x666!)
But dont know about another world with the name 2vs2 and 1vs1, where bergetiger need huge buff.
Add to bergetiger adv white repairing!


Sukin-kot (SVT) wrote:I think Bergetiger is crap and it dont need any nerfs for sure, most of the time it becomes a silly victim of arty ( often together with another tank which is under repairing). Rebuilding it awlays too costly.


U can consider that as a clear answer to this:-
MarKr wrote:
So just listen to me and the other guys

So you say some stuff and and other people say otherwise, you say something again, those who disagree say something again and then you simply say "So listen to me". I could end my post also with saying "so listen to me"... would you listen? Hardly - you would (at least I believe you would) give some counter-arguments and kept insisting on your point of view. So why does your opinion carry more weight than oppinion of others?


So... U r now turning an already bad unit to become an even worse one.. bravo!!!!



You asked why his opinion should carry more weight? Its simply for the fact that hes using correct logic, whie everyoe else is not providing a why and the mechanisms behind that why. You have to approach things in these discussions from usually all sides.

For ex: consider bergetiger having arnor, mg, self repair, expensive.
PE repair upgrades. So all combat infantry repair faster now.. and PE inf are usually strong infantry. So of smart u will be supporting ur tank with PE inf.
Pe tanks vet self rep abilities

Vs

Armoc doc engies

Faster rep rate, very low health, 3man sqaud, no offensive capabilities, fast deploy and cheap, cap points.

Armor doc rep ability, vet tanks self rep

Honestly the only two good enough points that even compare to overall pe repair abilities are faster rep and them being cheap and fast to deploy.. and rhe main thing armor doc has again pe is their reycle war machine ability

So youre gonna disagree with me when you can clearly seee how much WEIGHT pe capabilities have over armor doc's... chyeaa bull shit..

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Warhawks97 »

Tiger1996 wrote: As someone who keeps playing with tanks almost the whole time... I do find a lot of obstacles repairing any of my tanks as WH, unlike when I am playing as the Armor doc.
Which is usually one of the most serious reasons why both the Blitz and the Terror docs are lacking A LOT if they ever decide to fight against the Armor doc using their tanks...


Those docs are excellent combined arms. Deald inf, deadly tanks, deadly arty and deadly AA in case of BK doc. Its generally hard to stop those docs alone coz they can always adjust their style. Armor doc can repair, and? Its a special for them and to repair many tanks, as you said that they can only play with tanks, it simply needs such repair capabilties to maintain all tanks effectively. And its hard to rep tanks with them during combat and not often they have a sudden death due to bad pathfinding, random arty/mortar shells etc.

As that the Armor doc won't just have better and even such earlier available cheap tanks, but also they can repair much faster by 6 guys of whom are deployed in literally no time. And that is a VERY big advantage... U know what; I would even ask to totally remove the BergeTiger and replace it with a similar specialized engineer units on the Axis side too!!!


Faster?Better? oO..... TH doc can get TD´s and deadly TD´s very quickly. Marders for 0 CP and WE can also get stugs quite fast

However that I have been always saying that this multi-role Axis docs aren't that good on some situations, it's a disadvantage in my opinion and not an advantage. As I personally believe that the way of which the Allies docs are made is the best case! Sooo specialized in a single one thing.. that's what I prefer honestly. But anyways... This is not our subject!


Alright, lets take in BK and Terror doc, make them more specialised. Maybe Terror becomes the propaganda doc, mainly focused on inf and inf support tanks, BK doc a breakhtrough doc with Tigers and KT mainly. what you think?



So, when I told u about this story of the half health Jumbo against the full health Tiger... It wasn't a rare incident at all. I'M TELLING U THAT ACTUALLY MOST OF THE TIMES, THE ALLIES US ARMOR DOC TANKS ARE SURVIVING ALWAYS THE SAME WAY FROM FREQUENT DEATH MOMENTS. Due to flexible repairing capabilities... Which is something the WH faction is totally missing for sure. Both the Brits and US aren't missing it on the other hand...


Flexible..... PE and def doc is flexible. Every PE combat unit can repair tanks in field effectively but also providing cover. WE def pios have all advanced repairs when choosing doc. So its just two docs on axis side which are excellent in everything already, except reparing. But therfore you see not seldomly a Panther followed by like 3 pios squads.

Brits are everything than flexible in repairs.... they have most of the time like one repair unit which currently is mostly equiped with minesweepers coz of sd2. A second squad cost 315 mp (RE special engis 450) and they have no base repair upgrade.... brits are unflexible and on US side just 6 men repair fast vehicles and tanks.



Tiger1996 wrote:
Alman wrote:even now i dont use it because it is very expensive and while in repairing mode it is very weak , equal to scout car .


Tor wrote:
Kasbah wrote:And any word about why the already crap bergetiger has been nerfed and why does the SE doc has only one sniper now?

Because people who play 4vs4 thinking BK mod have only 4vs4 and 3vs3 games. (MG bunker with bergetiger OP x666!)
But dont know about another world with the name 2vs2 and 1vs1, where bergetiger need huge buff.
Add to bergetiger adv white repairing!


Sukin-kot (SVT) wrote:I think Bergetiger is crap and it dont need any nerfs for sure, most of the time it becomes a silly victim of arty ( often together with another tank which is under repairing). Rebuilding it awlays too costly.


U can consider that as a clear answer to this:-
MarKr wrote:
So just listen to me and the other guys

So you say some stuff and and other people say otherwise, you say something again, those who disagree say something again and then you simply say "So listen to me". I could end my post also with saying "so listen to me"... would you listen? Hardly - you would (at least I believe you would) give some counter-arguments and kept insisting on your point of view. So why does your opinion carry more weight than oppinion of others?


So... U r now turning an already bad unit to become an even worse one.. bravo!!!!



thats why:
Warhawks97 wrote:- Leave Repair speed as it is (15 right?)
- Only in TH doc
- Repairing only Tanks and vehicles.
- limit 1 (fun fact: only 3 Bergetiger ever existed but more than 200 Bergepanther:P)
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Krieger Blitzer »

Just in order to prevent such unnecessary disagreements into different several subjects or points.. let's just jump to the meant point of all...

15 and only available on the TH doc while being able to ONLY repair tanks?? NO WAY o.O
I would say 20 or 25 instead of just 15, it would be finally fair enough then!! 12 is nothing but a joke for sure.

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Tor »

Tiger1996 wrote:I would even ask to totally remove the BergeTiger and replace it with a similar specialized engineer units on the Axis side too!!!

Much better than any bergetiger buff, slow shit cant be good.
He can't escape, and what actually bergetiger repairing? In 2vs2 i see 70% times SE and 30% luft, okay Jagdpanther? faster send to base) under fire both die.

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Warhawks97 »

Tiger1996 wrote:Just in order to prevent such unnecessary disagreements into different several subjects or points.. let's just jump to the meant point of all...

15 and only available on the TH doc while being able to ONLY repair tanks?? NO WAY o.O
I would say 20 or 25 instead of just 15, it would be finally fair enough then!! 12 is nothing but a joke for sure.


Abd you think you can push it through? I think wolf and markr wont do that and they wont respond anymore if you keep insisting.

I think to keep 15 repair speed for tanks and Only TH doc is a fair deal. Keeping them in all docs but with reduced repair speed and the unit wouldnt be anyhow special anymore.

I think wolf wont make it up to 20, even when only in TH doc. So to get this to an end my suggestion could be a compromise between devs and players.

Tor wrote:He can't escape, and what actually bergetiger repairing? In 2vs2 i see 70% times SE and 30% luft, okay Jagdpanther? faster send to base) under fire both die.


yeah, as i said, usually that thing is being used to repair defensive positions like bunkers and emplacments, but rarley to repair tanks.

So TH doc only, rep speed 15-20 and only tanks and vehicles would be most fair thing.
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Krieger Blitzer »

Warhawks97 wrote:So TH doc only, rep speed 15-20 and only tanks and vehicles would be most fair thing.

15 being only on the TH doc and repairing just tanks??? Really?! This is actually even a worse nerf as Wolf already once said..

20 being only on the TH doc and repairing just tanks... Now it looks fair enough ^ ^

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by ShadowIchigo »

Yea warhawks your suggestion about berg is like a total overnerf haha

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Warhawks97 »

so then, 20 rep speed and only in TH doc and repairing only tanks and vehicles seems to be the right way. I am all up for it, hopefully wolf is accepting these terms as well.
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Alman »

25 repair speed but only can repair vehichles. and available only tank hunter doctrine.

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Kasbah »

Bergetiger is slow, clumsy and irritating. It gets stuck in corners, intersections, between other units, and if it successfully gets to tank you want to repair after microing it carefully, then you have to position it, and see how it often turns in every direction before starting (which normally means the tank needing repair is already dead)

Plus, as the Tiger, it can be 2 shooted quite easily by 76', and as Sukin said, is a victim of arty, so on top of that you need to have panzer grenadiers close to repair the tank that is supposed to repair. Some time ago It was suggested to completely remove it and replace it by a bergepanther, but no skin was available. If we keep it, at least let's do it the way Warhawks said. 20-25 sounds good and only for TH.

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by MarKr »

When I said what I mentioned above regarding the Armor doc.. I wasn't up to compare it anyhow with the other multi-role Axis docs as I do already realize very well what u r trying to tell me now considering the docs!
OK so when you say:
honestly playing as the Armor doc is usually the easiest when it ever comes to be only about tanks... Such cheap and excellent early available tanks, combined with cheap specialized engineers doing exactly their purposed mission always just in time!
But when I ever try to do the same thing and play as the Terror or the Blitz docs for example, while depending only on my tanks; I seriously could never trust them... As I do have nothing to repair them as well. It will become a must to protect them with my infantry or it would be a death sentence then!!
This is not comparing US Armor doc to Axis doctrines? Or this?
I do find a lot of obstacles repairing any of my tanks as WH, unlike when I am playing as the Armor doc.


Which is usually one of the most serious reasons why both the Blitz and the Terror docs are lacking A LOT if they ever decide to fight against the Armor doc using their tanks...
Generaly speaking Axis have beter tanks - better armor values, better gun values (especially at longer distances). So tu summarize, Axis doctrines always have at least one strong tank or TD, they have strong infantry which enables them to support the tanks but their repair abilities are weaker. Allies usually either have an advantage in infatry OR in tanks but, if I'm not mistaken, never in both however when there is a doctrine focused on tanks, they also have ways of quite fast repairs.
So what woul you like to see in the game for Axis? A combination of strong infantry with strong tanks that can also be repaired in matter of seconds? Come on, that would totally mess up balance.

As I personally believe that the way of which the Allies docs are made is the best case! Sooo specialized in a single one thing.. that's what I prefer honestly.
Exactely as you said - this is a matter of a personal prefferences. You favor the specialized style of Allied doctrines however many players favor the flexibility of Axis doctrines.

I'M TELLING U THAT ACTUALLY MOST OF THE TIMES, THE ALLIES US ARMOR DOC TANKS ARE SURVIVING ALWAYS THE SAME WAY FROM FREQUENT DEATH MOMENTS.
I have a hard time believing that. To be honest I think this is more of the case of "Allied tanks are crap so when something improbable happens, everybody remembers that as something that should never happen while Axis tanks are better so when the same thing happens at their side, people don't remember it as they consider it "normal"."

Which is something the WH faction is totally missing for sure.
For the reasons I stated above.

Shortly, here on the Axis side.. we only have the PE with an already fragile repairs.
What about WH Def doc Pioneers? They have advanced repairs after upgrade, they can build repair bunkers...if I remember correctly, not that long ago someone complained how indestructible bunkers are...

U can consider that as a clear answer to this:
Well, Alman, Suskin and Tor support your side...Wolf, Shadow and Erich support mine...so what does it say? Nothing actually :D.

So... U r now turning an already bad unit to become an even worse one.. bravo!!!!
Oh, thank you very much, appretiation is always welcome! :).

And now this:
- Leave Repair speed as it is (15 right?)
- Only in TH doc
- Repairing only Tanks and vehicles.
- limit 1 (fun fact: only 3 Bergetiger ever existed but more than 200 Bergepanther:P)

Fist of all - nice fun fact :D. However I must be missing something. You say that atm with the current performance you mostly see the Bergetieger repairing bunkers, emplacements etc. NOT vehicles. This probably implies that players don't consider it worth sending it repair tanks etc. Yet you suggest to keep the repair speed and remove the ability to repair structures - the only thing it actually currently repairs (at least according to what you say)! Moreover you suggest to make it available only to the Tank Hunter doctrine...if I am not mistaken it was you (or maybe someone else) who said that the TH doc is the least played doctrine because it can counter Allied tanks so well that allies don't build tanks anymore after they find out tha opponent has chosen TH doc - if there are no tanks in the field TDs are not needed and therefore TH doc needs to fight with infantry (or something like that). So the bottom line is that if the Bergetieger is moved to TH only, it will most probably never be used...Or am I wrong here?
Also has everybody forgotten about the Bergetieger's ability to salvage resources from wrecks? I mean, you can squeeze a nice amount of ammo out of that. If you don't use it, fine, but the fact it can do it should not be neglected.
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Krieger Blitzer »

20 repairing speed rate, just for the TH doc as I guess this doctrine is already going to be used often more specifically after buffing the Churchills... And can repair only tanks! Go ahead and do it 'plz' or at least leave it then exactly as it is at 15, because a fix rate of 12 for this unit is simply nothing but such a bad joke actually.

Do u like to make a poll on it too btw??

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by ShadowIchigo »

MarKr wrote:
When I said what I mentioned above regarding the Armor doc.. I wasn't up to compare it anyhow with the other multi-role Axis docs as I do already realize very well what u r trying to tell me now considering the docs!
OK so when you say:
honestly playing as the Armor doc is usually the easiest when it ever comes to be only about tanks... Such cheap and excellent early available tanks, combined with cheap specialized engineers doing exactly their purposed mission always just in time!
But when I ever try to do the same thing and play as the Terror or the Blitz docs for example, while depending only on my tanks; I seriously could never trust them... As I do have nothing to repair them as well. It will become a must to protect them with my infantry or it would be a death sentence then!!
This is not comparing US Armor doc to Axis doctrines? Or this?
I do find a lot of obstacles repairing any of my tanks as WH, unlike when I am playing as the Armor doc.


Which is usually one of the most serious reasons why both the Blitz and the Terror docs are lacking A LOT if they ever decide to fight against the Armor doc using their tanks...
Generaly speaking Axis have beter tanks - better armor values, better gun values (especially at longer distances). So tu summarize, Axis doctrines always have at least one strong tank or TD, they have strong infantry which enables them to support the tanks but their repair abilities are weaker. Allies usually either have an advantage in infatry OR in tanks but, if I'm not mistaken, never in both however when there is a doctrine focused on tanks, they also have ways of quite fast repairs.
So what woul you like to see in the game for Axis? A combination of strong infantry with strong tanks that can also be repaired in matter of seconds? Come on, that would totally mess up balance.

As I personally believe that the way of which the Allies docs are made is the best case! Sooo specialized in a single one thing.. that's what I prefer honestly.
Exactely as you said - this is a matter of a personal prefferences. You favor the specialized style of Allied doctrines however many players favor the flexibility of Axis doctrines.

I'M TELLING U THAT ACTUALLY MOST OF THE TIMES, THE ALLIES US ARMOR DOC TANKS ARE SURVIVING ALWAYS THE SAME WAY FROM FREQUENT DEATH MOMENTS.
I have a hard time believing that. To be honest I think this is more of the case of "Allied tanks are crap so when something improbable happens, everybody remembers that as something that should never happen while Axis tanks are better so when the same thing happens at their side, people don't remember it as they consider it "normal"."

Which is something the WH faction is totally missing for sure.
For the reasons I stated above.

Shortly, here on the Axis side.. we only have the PE with an already fragile repairs.
What about WH Def doc Pioneers? They have advanced repairs after upgrade, they can build repair bunkers...if I remember correctly, not that long ago someone complained how indestructible bunkers are...

U can consider that as a clear answer to this:
Well, Alman, Suskin and Tor support your side...Wolf, Shadow and Erich support mine...so what does it say? Nothing actually :D.

So... U r now turning an already bad unit to become an even worse one.. bravo!!!!
Oh, thank you very much, appretiation is always welcome! :).

And now this:
- Leave Repair speed as it is (15 right?)
- Only in TH doc
- Repairing only Tanks and vehicles.
- limit 1 (fun fact: only 3 Bergetiger ever existed but more than 200 Bergepanther:P)

Fist of all - nice fun fact :D. However I must be missing something. You say that atm with the current performance you mostly see the Bergetieger repairing bunkers, emplacements etc. NOT vehicles. This probably implies that players don't consider it worth sending it repair tanks etc. Yet you suggest to keep the repair speed and remove the ability to repair structures - the only thing it actually currently repairs (at least according to what you say)! Moreover you suggest to make it available only to the Tank Hunter doctrine...if I am not mistaken it was you (or maybe someone else) who said that the TH doc is the least played doctrine because it can counter Allied tanks so well that allies don't build tanks anymore after they find out tha opponent has chosen TH doc - if there are no tanks in the field TDs are not needed and therefore TH doc needs to fight with infantry (or something like that). So the bottom line is that if the Bergetieger is moved to TH only, it will most probably never be used...Or am I wrong here?
Also has everybody forgotten about the Bergetieger's ability to salvage resources from wrecks? I mean, you can squeeze a nice amount of ammo out of that. If you don't use it, fine, but the fact it can do it should not be neglected.



What a hunk, isnt he just so dreamy :lol:


I think ill just leave this here for everyone's convience
https://youtu.be/xdl02gCwpu0

https://youtu.be/dQw4w9WgXcQ

^^^^^^
That rught there shows how the bergtiger should be used and how effective and efficient it really ia. Watch the youtube link.

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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by MarKr »

ShadowIchigo wrote:I think ill just leave this here for everyone's convience
https://youtu.be/xdl02gCwpu0

https://youtu.be/dQw4w9WgXcQ

^^^^^^
That rught there shows how the bergtiger should be used and how effective and efficient it really ia. Watch the youtube link.
I haven't been Rickrolled in quite some time...and once again I fell for that. Now I hate you! :D :D :D
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by ShadowIchigo »

MarKr wrote:
ShadowIchigo wrote:I think ill just leave this here for everyone's convience
https://youtu.be/xdl02gCwpu0

https://youtu.be/dQw4w9WgXcQ

^^^^^^
That rught there shows how the bergtiger should be used and how effective and efficient it really ia. Watch the youtube link.
I haven't been Rickrolled in quite some time...and once again I fell for that. Now I hate you! :D :D :D



Lol trolling the bk forums at its best Sir!
Thats the thing thats funny though. You mentioned how you havent been ricj rolled in some time so ut kinda threw u off.well this is also similar to how i play raf. Earlier today i had s 2v2 wjth my mate seal and the other guy was very familiar with my playstyle and that i would go raf. Thing is he focused much more on inf and anti inf, but i focused on just basic inf and armor lol but its more in depth than that ofc just too much to explain atm. And yes we won.. but i degress.. im just touching up on sonething you and wolf mentioned before about experienced players usually doing the same style/strategy.. yet with one doctrine and i mean just one, imanipulate it to its fullest extent, always trying new things, throwing my opponent off, and becoming more and more flexible. Afterall, "the master is always learning." :D

Tor
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Tor »

Why (yeah again) Hotchkiss have worse rockets than stuka zu fuss?

Erich
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Erich »

Dammm Shadow!!!!

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ShadowIchigo
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by ShadowIchigo »

Erich wrote:Dammm Shadow!!!!



Muwaahhaha

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Warhawks97
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Warhawks97 »

Markr wrote:And now this:
Warhawks wrote:]- Leave Repair speed as it is (15 right?)
- Only in TH doc
- Repairing only Tanks and vehicles.
- limit 1 (fun fact: only 3 Bergetiger ever existed but more than 200 Bergepanther:P)

Fist of all - nice fun fact :D. However I must be missing something. You say that atm with the current performance you mostly see the Bergetieger repairing bunkers, emplacements etc. NOT vehicles. This probably implies that players don't consider it worth sending it repair tanks etc. Yet you suggest to keep the repair speed and remove the ability to repair structures - the only thing it actually currently repairs (at least according to what you say)! Moreover you suggest to make it available only to the Tank Hunter doctrine...if I am not mistaken it was you (or maybe someone else) who said that the TH doc is the least played doctrine because it can counter Allied tanks so well that allies don't build tanks anymore after they find out tha opponent has chosen TH doc - if there are no tanks in the field TDs are not needed and therefore TH doc needs to fight with infantry (or something like that). So the bottom line is that if the Bergetieger is moved to TH only, it will most probably never be used...Or am I wrong here?
Also has everybody forgotten about the Bergetieger's ability to salvage resources from wrecks? I mean, you can squeeze a nice amount of ammo out of that. If you don't use it, fine, but the fact it can do it should not be neglected.



It was a suggestion trying to find a compromise between you guys. Though i think having arround 20 rep speed and only in TH doc would make most sense. That way it would become worth to build it in order to repair tanks (which is the purpose of that vehicle) without being build and used only to repair bunkers and emplacments fast.

But some facts to mention in a typicall game (esspecially teamfight):
- An axis tank that is damage but able to move drives back to base or save area and repaired by several pios squads, PE squads and repair stations.
- An Axis tank that is not able to move anymore is usually top target for off map arty, arty units and airstrikes etc. Sending a Bergetiger in such a moment often ends in losing both tanks.

So if we want that tank to be an usefull repair and support unit for Tanks and notBunkers then most sense would make to boost its repair speed for tanks by removing the ability to repair anything else. And when added to TH doc only this doc could become also usefull in support for tank maintanance in the field.



And that TD doc is rarley played could maybe change. When churchills becoming generally harder to kill it would make sense to go TH doc simply in order to get fast a IV/70 tank. And when 76 gun would become a bit boosted against Tank IV´s (able to kill them without HVAP) then the TH doc could quickly turn into a very important axis doc in teamfights. And if you have plans for hendheld AT changes then the doc would become even more usefull for the axis team.


So yeah, how usefull and effective the TH doc is depends on the strenght of allied armor generally.
Build more AA Walderschmidt

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Wolf
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Wolf »

Final date set on 16.8.2015, there might be some testing version before that, delayed due to some time difficulties I currently have, sorrz.
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Krieger Blitzer
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Krieger Blitzer »

Absolutely no problem Wolf... As I mentioned it several times already, take ur whole time guys ;) No one is running after u! ^^

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Warhawks97
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Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Post by Warhawks97 »

Wolf wrote:Final date set on 16.8.2015, there might be some testing version before that, delayed due to some time difficulties I currently have, sorrz.



Take as much time as you need. Nobody is pushing you.
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