Re: Blitzkrieg Mod 5.1.3 Patch
Posted: 14 Dec 2017, 01:06
Relying on more aggressive flanking is just not a panacea. Successful flanking attacks require you to have timing, situational awareness and quick micromanagement skills. Having to rely on several tanks multiplies the chance that something will go wrong when you're trying to sync up the flank attack.
This is the case for US armor and shermans. Those really have to "flank" which means having chances to hit the rear or being very close.
The comet is far from this extrem. You dont have to get literally behind him with comet. You get into fire range, shoot and get out of range.
The advantage is that you have guranteed penetration against most axis medium tanks (shermans are far from that or any US tank except jacks/persh. But one is fragile and has low HP, the other has no flanking ability) and reliable against panthers and tiger.
So you dont have to be so aggressive.
When any tiger or panther is attacking, you can easily attacking them whenever you want.
Just make sure the enemie wont have tons of 50 mm AT guns behind them.
mofetagalactica wrote:So, what about making usa 76' at's and shermans deadly for tigers and panthers and give them more armor ? Since hey if a comet can suddently become a comet, why a sherman couldn't become a sherman?
MarKr wrote:Because Comet is in a single doctrine while 76mm guns are on AT teams (in every US doc), emplacement, Hellcats (in every US doc), 76(W) Sherman (every US doc + RE doc + SE doc) and also Jumbo in Armor doc. Then the nitpicks (I know it is hard to believe but there REALLY are people who are willing to nitpick every little change and try to turn it into a reason for changin everything else even remotely connected; but of course I'm not pointing my finger on anyone) would ask why the 76mm gun suddenly has better performance vs Tigers while still being relatively crappy vs PIVs and demand a change there too, which, if it happens, will require rebalancing the Sherman prices across the entire mod, with the increased efficiency the prices would go up and people will cry that Shermans are too expensive and cannot take a slap without exploding which will further call for Sherman durability adjustments which will further call for prices revisions, at the same time PIVs will become less effective vs medium tanks and also more susseptible to Allied medium tanks so a price change would be needed there too because their current higher price would no longer be justified. Along with all this people will cry also about high price of Tigers which suddenly become easily destructible with a crappy unit which is available in 4 Allied doctrines in unlimited numbers, then some other nitpicks will come and say that if the Sherman 76mm gun is changed to penetrate Tigers according to reality, then Tigers should get their real advantage too - better attack range. So we will increase basic attack range of Tigers in order to be somewhat useable too. Then people will start crying why Tigers have better attack range when units with better guns that also had attack range advantage over allied guns (75mm L70 (panther guns), 88mm L43 (KT guns)) remained the same - again they are right, so increase the range of all of these units too (at this point we are already talking about chaging stuff in about 80 files). Now KTs/Nashorns and all these strong guns can snipe your tanks from a range where your Shermans cannot even see them, great. Now add to it that despite our repeated recommendations many players still play on small maps so these units will be able to shoot from base all the way to enemy base...I could go on, but I guess you get the idea.
1. The 76 shermans are only used by armor doc bc in all others they are not worthy their cost. They cant stand 50 mm paks, cant kill inf so decently and and cantl overcome any axis tank except the stubby tank IV´s.
2. A slight cost increase (i mean the 76 sherman already had costs of 460 MP. But due to its performence it dropped to 430 MP) in return for better anti medium tank performence would not hurt. A Tank IV F2 cost 430/50 and can kill the 76 sherman.
3. And in which holly bible is it written that a Tank IV J cant be cheaper than a 76 sherman in some cases?
I mean as a suggestion in this matter the cost could be like that for the units:
76 sherman: 460/60 (365/50 armor doc). E8 is with 500/70 quite well (390/55 armor doc). The Tank IV J (BK doc, unlocked with tank IV unlock+ increased prod speed) 410/45, the H 530/75 (450/60 but in total 5 CP required to get it this cheap). The J in TH doc 450/60 (but needs just two CP) and H like in BK doc.
I mean no need to make it exactly like this but its not that the 76 sherman had already been more expensive. Just instead boosting it to be worth the cost, it simply got dropped.
How exactly would this hurt the balance so badly? We are not talking about changes on panther or whatever. There is no talk about changes on tigers and so on.