I am sort of surprised how little problems have been reported sofar...are you guys even playing the new patch?
I mean, the patch wasn't as big as some patches in the past but I expected more feedback e.g. are the RA and dummy howitzers OK now? Bren Carriers? The penetration values?
Even though I haven't really had a true chance to play this patch often enough due to being so busy this month, yet I could still say that everything seems good so far, at least from what I have seen until now.. but of course apart from what I have already pointed out on the first page when I provided some feedback there... But if I didn't mention anything about the rest of the changes; then this means all are fine
Nonetheless, I guess the most broken thing at the moment; is the Luft Strafe run... It literally kills Jumbos like if they were nothing but jeeps!!! And still does very high damage against Churchills.
I would say that this Strafe run should only harm Hellcat, Recce, Stuart, half-tracks, Kangaroo, Priests and generally all other light vehicles such as Bren Carrier, Dingo, Crusaders, Tetrarch and Diamler. Shermans shouldn't die! Basically anything that 20mm flaks\cannons would kill, then the Strafe should also be able to destroy...
So, for example if the Puma can't kill Wolverines, Jacksons, or Achilles.. due to the fact that they are more armored than the Hellcat as they have "tank armor type"
and not "half-track armor type"
on other other hand... Then I would say that the Strafe run shouldn't be able to kill those tanks either.
Also, I already mentioned this on the "Demo charges vs Bunkers" topic.. but I would just like to notify once again that the AB bombing run airstrike should definitely deal more damage against bunkers.