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Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 16 May 2017, 20:09
by JimQwilleran
RA dummy howizers are ok I think, I had only 1 occasion to test them. Bren carriers are sweet, crew can shoot from the inside. Ra spotter VT also works fine now. I haven't noticed any bigger bugs, just crawl retreat of new inf rangers.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 18 May 2017, 23:32
by Abdullah
Hello good day I want to say a longstanding error about the game; The weapon is fired at my aircraft and enemy planes while the weapons fixed at some places like 88 flaks and 38 guns are unoccupied, ie they are not using that weapon. There 's nothing on some guns shooting guns flying in the air. I am very happy if you fix this problem. have a nice day...

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 27 May 2017, 02:35
by Tiger1996
MarKr wrote:I am sort of surprised how little problems have been reported sofar...are you guys even playing the new patch? :lol:

I mean, the patch wasn't as big as some patches in the past but I expected more feedback e.g. are the RA and dummy howitzers OK now? Bren Carriers? The penetration values? :D

Even though I haven't really had a true chance to play this patch often enough due to being so busy this month, yet I could still say that everything seems good so far, at least from what I have seen until now.. but of course apart from what I have already pointed out on the first page when I provided some feedback there... But if I didn't mention anything about the rest of the changes; then this means all are fine :)
Nonetheless, I guess the most broken thing at the moment; is the Luft Strafe run... It literally kills Jumbos like if they were nothing but jeeps!!! And still does very high damage against Churchills.

I would say that this Strafe run should only harm Hellcat, Recce, Stuart, half-tracks, Kangaroo, Priests and generally all other light vehicles such as Bren Carrier, Dingo, Crusaders, Tetrarch and Diamler. Shermans shouldn't die! Basically anything that 20mm flaks\cannons would kill, then the Strafe should also be able to destroy...
So, for example if the Puma can't kill Wolverines, Jacksons, or Achilles.. due to the fact that they are more armored than the Hellcat as they have "tank armor type" and not "half-track armor type" on other other hand... Then I would say that the Strafe run shouldn't be able to kill those tanks either.

Also, I already mentioned this on the "Demo charges vs Bunkers" topic.. but I would just like to notify once again that the AB bombing run airstrike should definitely deal more damage against bunkers.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 03 Jun 2017, 06:53
by Abdullah
I would like to thank you very much for these patches that you share with me. I would like to say a few hardships about the game; In some places the remaining guns are firing at airplanes if they are unaccompanied ... and the British tanks are very weak compared to other countries. thank you, have a good day...And if this is a language pack for the patches you publish, I would be very happy. I want a Turkish language package. have a nice day

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 03 Jun 2017, 12:40
by Tiger1996
Hello there and welcome to the forum!
Abdullah wrote:I would like to say a few hardships about the game; In some places the remaining guns are firing at airplanes if they are unaccompanied ...

I honestly don't understand what exactly you mean with this, perhaps you should explain more.
Abdullah wrote:and the British tanks are very weak compared to other countries.

Hmm, not really... Brits have Churchill, and Comet.. the Firefly is also a very good tank.
Abdullah wrote:And if this is a language pack for the patches you publish, I would be very happy. I want a Turkish language package.

CoH1 doesn't support Turkish language unfortunately.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 04 Jun 2017, 08:10
by sgtToni95
Tiger1996 wrote:Hello there and welcome to the forum!
Abdullah wrote:I would like to say a few hardships about the game; In some places the remaining guns are firing at airplanes if they are unaccompanied ...

I honestly don't understand what exactly you mean with this, perhaps you should explain more.

Playing some non bk/standard maps i found some "map 88s" which you can't cap but still shoot at airplanes, i think he means those but they're map related issues.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 04 Jun 2017, 11:36
by Mr. FeministDonut
...sometimes still shots at planes even with no crew?

By the way, is stug's rotate speed would catch a nerf?
Just combine rotating speed and stationary ability buff to accuracy and reload (accuracy applies to top MG too, as I believe), just denies any mobility advantage of US tanks, that will try to flank it.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 05 Jun 2017, 00:19
by Abdullah
American's super pershing tank goes out once after leaving the button .. if corrected it is cheerful ..

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 09 Jun 2017, 14:51
by Kr0noZ
Abdullah wrote:American's super pershing tank goes out once after leaving the button .. if corrected it is cheerful ..

If by that you mean that you can only get one of them ever (so no replacement if it dies) that that isn't a bug, it's intentional to be limited to 1 per match.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 14 Jun 2017, 22:23
by AyrtonTV
Hi, ¿have considered adding more maps for the next patch upgrade? let me know thanks.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 14 Jun 2017, 22:39
by Panzerblitz1
AyrtonTV wrote:Hi, ¿have considered adding more maps for the next patch upgrade? let me know thanks.


Nope.

Re: Blitzkrieg Mod 4.9.8 Patch

Posted: 15 Jun 2017, 02:05
by Tiger1996
AyrtonTV wrote:Hi, ¿have considered adding more maps for the next patch upgrade? let me know thanks.

Bk mod already has 2 different mappacks, the 1st one has 40 maps while the 2nd one also includes 30 new maps. So i think there is really no point in adding any new maps anymore... Specifically after the recent workshop update by Relic!
But few maps within the 2nd mappack might still need a fix, just that.