Infantry hand-held AT weapons now aim for 2 seconds before shooting in order to preven the "rapid fire" bug (aim time was subtracted from reload time so the delay between shots remains the same)
It is good feature to prevent strange tactic of bazooka-teams "front run!-hit!-retreat!" .
At overall it is nerf of attack abilities of bazooka-teams. Ok, good.
But maybe should to up defense abilities of bazooka-teams ?
For example, to simplify camo-ability, becouse if one guy of bazooka-team is not covered (yellow-green), then team can not camouflage.
Variants:1) like as MG-team ("eye-button" and camo everywhere); or 2) if only 1 (or 2) guys of bazooka-team is covered, then all team can to use camo-ability.