Panzer III Ausf. N

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JimQwilleran
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Joined: 07 Jan 2015, 15:05

Re: Panzer III Ausf. N

Postby JimQwilleran » 08 Nov 2016, 18:12

Mr. FeministDonut wrote:Image

Yea, thanks for your clarification :). Could you tell me where did you find that info? I didn't have time to do too precise research.
But on the other hand I guess that the cost of Panzer IV I found was also given without the equipment. So the cost ratio should remain the same, although the actual price of fully equipped vehicle was surely much, much higher.

Mr. FeministDonut
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Joined: 13 Aug 2015, 21:05

Re: Panzer III Ausf. N

Postby Mr. FeministDonut » 11 Nov 2016, 17:49

JimQwilleran wrote:
Mr. FeministDonut wrote:Image

Yea, thanks for your clarification :). Could you tell me where did you find that info? I didn't have time to do too precise research.
But on the other hand I guess that the cost of Panzer IV I found was also given without the equipment. So the cost ratio should remain the same, although the actual price of fully equipped vehicle was surely much, much higher.

Sure

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Panzerblitz1
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Location: Paris, right under the Eiffel tower.

Re: Panzer III Ausf. N

Postby Panzerblitz1 » 12 Nov 2016, 15:49

Image

Blitzkriegrekrut
Posts: 28
Joined: 15 Dec 2016, 09:20

Re: Panzer III Ausf. N

Postby Blitzkriegrekrut » 15 Dec 2016, 17:05

Nice Modell.
I have tested the Panzer III Ausf. M in a few games in beta before I am back to currently version because nobody play the beta online.
I found it good how it is, not op, not too weak.
I like that effectiveness vs infantry (with HE ammo) and medium tanks, good tank for early game rush :D

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MarKr
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Location: Czech Republic

Re: Panzer III Ausf. N

Postby MarKr » 15 Dec 2016, 18:06

We could not solve the graphical bug in "static position" so for the final release static mode will be replaced by smoke screen and Direct Fire will also be added :)
Image

Blitzkriegrekrut
Posts: 28
Joined: 15 Dec 2016, 09:20

Re: Panzer III Ausf. N

Postby Blitzkriegrekrut » 15 Dec 2016, 18:32

MarKr wrote:We could not solve the graphical bug in "static position" so for the final release static mode will be replaced by smoke screen and Direct Fire will also be added :)


That means there is no faster reload function? :(

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MarKr
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Joined: 23 Nov 2014, 19:17
Location: Czech Republic

Re: Panzer III Ausf. N

Postby MarKr » 15 Dec 2016, 19:50

No, PIII N will have no "Rapid Fire" mode, however it reloads a bit faster than stubby PIVs.
Image


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