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[5.1.7] Sticky Bombs may crash the game if used 'wrong'

Posted: 06 Aug 2019, 22:44
by autraymond
If the soldier throwing the sticky bomb gets 'overrun' by a tank while throwing(in the animation) the game will instantly crash. Just happened to me, don't know if this is a real bug or its just RNG-jesus being silly.

Used Rifle-Squad vs PZ IV/70, also happend once with 101s.

Can anyone confirm this?

regards

Re: [5.1.7] Sticky Bombs may crash the game if used 'wrong'

Posted: 07 Aug 2019, 18:19
by MenciusMoldbug
Anytime you run over any unit using their grenades/stickies/H3's/panzerfausts/whatever-specials it will crash the game; no exceptions.

I feel like sticky bombs should have their animation removed if this can't be fixed. It is actually the longest 'special bomb' animation in the game; H3 uses the same animation which is why it's so useless on Grenadiers and you never get to see it unless it's for funny purposes.

These short range anti-tank bombs should have like 0.5 millisecond animations; instantly thrown and done. Infantry get ripped apart and punished severely for trying to close in on tanks with their co-axil MG's and top gunners; don't see why they need this long wind-up animation unless it can't be removed.

Re: [5.1.7] Sticky Bombs may crash the game if used 'wrong'

Posted: 09 Aug 2019, 08:24
by mofetagalactica
MenciusMoldbug wrote:Anytime you run over any unit using their grenades/stickies/H3's/panzerfausts/whatever-specials it will crash the game; no exceptions.

I feel like sticky bombs should have their animation removed if this can't be fixed. It is actually the longest 'special bomb' animation in the game; H3 uses the same animation which is why it's so useless on Grenadiers and you never get to see it unless it's for funny purposes.

These short range anti-tank bombs should have like 0.5 millisecond animations; instantly thrown and done. Infantry get ripped apart and punished severely for trying to close in on tanks with their co-axil MG's and top gunners; don't see why they need this long wind-up animation unless it can't be removed.


Big agree mate

Re: [5.1.7] Sticky Bombs may crash the game if used 'wrong'

Posted: 09 Aug 2019, 11:18
by asha31
Excellent thread..!!!

Re: [5.1.7] Sticky Bombs may crash the game if used 'wrong'

Posted: 12 Aug 2019, 16:18
by Walderschmidt
Agreed.

Maybe same animation as Pgrens and their AT nades?

Wald