Hej.
II've been playing around with the Cromwell rush and when doing that, going Airborne (or whatever it is the Brits call that - Commandos?)
The heavy glider can produce the M2A2, a 75mm piece of field artillery.
I made one.
It looks broke - the only command options are halt, attack move and fire at specified location.
[5.1.6] M2A2 (Brit Airborne) broken
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Re: [5.1.6] M2A2 (Brit Airborne) broken
Why do you think it's broken? It's like other guns, just doesn't have AP ammo upgrade and can't camo because it's an old infantry support gun.
Re: [5.1.6] M2A2 (Brit Airborne) broken
It isn’t meant to be field artillery, just a field gun providing direct fire support
Tarakancheg: I want volkssturmm to upgrade to knights cross holders at vet 5 so that I can just show players how bad they are.
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- Joined: 13 Apr 2017, 12:49
Re: [5.1.6] M2A2 (Brit Airborne) broken
Ah, my mistake.
I thought it was field artillery.
So... why does it exist, when the glider can make a 6-pounder anyway?
Or is it more an anti-infantry weapon?
I thought it was field artillery.
So... why does it exist, when the glider can make a 6-pounder anyway?
Or is it more an anti-infantry weapon?
Re: [5.1.6] M2A2 (Brit Airborne) broken
Yes, 6-pounder has an anit-tank/vehicle function. M2A2 fires HE shots by default so it is more effective against infantry and emplacements.
Re: [5.1.6] M2A2 (Brit Airborne) broken
That fucker outranges the base AA emplacements so use that knowledge to your advantage
Tarakancheg: I want volkssturmm to upgrade to knights cross holders at vet 5 so that I can just show players how bad they are.