m6a3c bazooka upgrade

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Frost
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m6a3c bazooka upgrade

Post by Frost »

i have noticed that after the upgrade anti tank squad being way way inaccurate i think it should be fixed because the upgrade meant to improve the rocket pet not killing the accuracy

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Re: m6a3c baazoka upgrade

Post by Krieger Blitzer »

The accuracy is same for all handheld AT weapons, Zookas can miss.. but just like Panzerschreck... As they aren't guided missiles anyhow either :roll:

Allied also have cheap mid game tanks which are pretty resistant to schrecks, so; i guess there is nothing to complain about here.

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Re: m6a3c baazoka upgrade

Post by Frost »

Tiger1996 wrote:The accuracy is same for all handheld AT weapons, Zookas can miss.. but just like Panzerschreck... As they aren't guided missiles either :roll:

Allied also have cheap mid game tanks which are pretty resistant to schrecks, so; i guess there is nothing to complain about here.


what you can test that your self the anti tank team is shooting to the left or right from the tank or vehicle unlike the panzershreck

also i noticed this only happen after the upgrade and its happening a lot not only 1 or 2 times
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Re: m6a3c bazooka upgrade

Post by Frost »

what i mean is making the upgrade will kill the accuracy and that is weird i know that there is chance to miss but it is not normal after the upgrade and also like i said i have tested my self so many times usually it hit the ground or they shoot to left or right and before the upgrade they shoot straight into the Target can you explain this tiger?

also if we are talking about guided missiles then you didn't see the panzerjagers xD 95% to hit the target
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Re: m6a3c bazooka upgrade

Post by Krieger Blitzer »

The upgraded Bazooka is very effective against the Panther, also against the Tiger... Yesterday i was watching the stream of a 1vs1 game through the Steam where Andrusha has succeeded killing 2 Tigers and many PzIVs only using inf doc AT teams! The accuracy might not be the best, but once penetrated; it deals a hell lots of damage.

Actually the Panther was killed just by 3 rockets, while 1 Tiger has died only with 4 rockets... You can't really do that so reliably with Axis AT teams.. even though they are more expensive actually, that's because the HE Sherman is an absolute inf killer and also very cheap. it's able to suppress even the most elite Axis inf just in a blink of an eye! Not to mention the devastating power of the HE shells.

And i tell you again, Bazookas might be inaccurate as they would shoot just right and left.. but schrecks aren't much better either... Often they just hit the dirt like one meter ahead, too.

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Re: m6a3c bazooka upgrade

Post by Frost »

Tiger1996 wrote:The upgraded Bazooka is very effective against the Panther, also against the Tiger... Yesterday i was watching the stream of a 1vs1 game through the Steam where Andrusha has succeeded killing 2 Tigers and many PzIVs only using inf doc AT teams! The accuracy might not be the best, but once penetrated; it deals a hell lots of damage.

Actually the Panther was killed just by 3 rockets, while 1 Tiger has died only with 4 rockets... You can't really do that so reliably with Axis AT teams.. even though they are more expensive actually, that's because the HE Sherman is an absolute inf killer and also very cheap. it's able to suppress even the most elite Axis inf just in a blink of an eye! Not to mention the devastating power of the HE shells.

And i tell you again, Bazookas might be inaccurate as they would shoot just right and left.. but schrecks aren't much better either... Often they just hit the dirt like one meter ahead, too.


and it wasn't like that historically it should be more accurate and also dealing more damage

after all its the same rocket but with just a better ammo and few improvements like i said it shouldn't be like that it should be just like m1 bazooka but with a better damage
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Re: m6a3c bazooka upgrade

Post by Frost »

Also GL knocking out a tiger or panther to do that you need at least 5 at tank squads to make them kill it and retreat before getting hit by HE round from any tiger or panther or even tiger ace with that s-mine launcher so idk really know how did he even able to shoot the tank because in order to get 3 hits you need army of at tank squads because 40-60% of there shoots are miss so lets count it for each squad if you have 3 squads 3x2 6 and each one fired 2 or 3 out of 6 sersly ? also for axis ive seen exp players not having any problem knocking out a Sherman and retreating to knock out another or camouflaged 75 halftruck or even at gun for me shermans are more like jeeps and dont forgite HE need 100 ammo so it is most of times are waste of ammo because you will need allied war machine which takes a lot of ammo
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Re: m6a3c bazooka upgrade

Post by kwok »

So I was curious and I went delving in. Fun fact, upgraded bazookas ARE more inaccurate if you consider scatter as accuracy. Not sure if it's intentional. They are literally 166% more inaccurate (base value, I didn't go flipping through the target tables) if they don't roll a hit.

First of all, zookas and shreks are homing (which we've all seen before haha) if they roll a hit on accuracy first. On this number, they are all the same.
But, if they miss they roll a second number which determines how far off they are inaccurate, this is called scatter. There is still a chance that the projectile will hit the target. the m6a3c bazooka has like a suuper scatter for some reason. So technically it IS more inaccurate by a pretty large amount. It looks like a mistake because all other handheld AT has the same scatter value.

As for shrek performance relative to zooka, it is objectively better in almost all accounts. There are only some cases where the bazooka is equal (such as in range and base accuracy). So I don't know where these "facts" are coming from about which is better. Zookas are either intentionally or unintentionally worse. Balance-wise, is this right or wrong? I won't make a comment. But I would at least tell the numbers.
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Re: m6a3c bazooka upgrade

Post by Krieger Blitzer »

Bazookas are more inaccurate.. well, aaannd?

You can't buy a Schreck for just 45 ammo! You could also never deploy an Axis AT team for only 250 MP.
So, that's why...

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Re: m6a3c bazooka upgrade

Post by Frost »

Tiger1996 wrote:Bazookas are more inaccurate.. well, aaannd?

You can't buy a Schreck for just 45 ammo! You could also never deploy an Axis AT team for only 250 MP.
So, that's why...


first 250 MP because an ability i hope you not think it like that http://imgur.com/a/SRMTY

2nd them being cheap dosnt really make them worst like that in the end they are specialist at inf and there scatter is insane its like giving a child at bazooka

and we said its only happening after the upgrade and thats really weird so the problem is the upgrade killing the at inf if i didnt do the upgrade they are totally fine

And i dont really mind making the price more but we Need them To HIT the target at least :x
Last edited by Frost on 08 Oct 2016, 20:54, edited 2 times in total.
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Re: m6a3c bazooka upgrade

Post by Frost »

Also ITS super funny that bazooka have aoe damage if it hit near the tank it will get damage its really funny xD

so like i said they even don't do any direct hit they just hit the ground near the tank and i think this called direct hit for you tiger :lol:
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Re: m6a3c bazooka upgrade

Post by Frost »

i hope it get fixed or dreams of playing inf instead of airborne will be crushed :cry: :cry:
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Re: m6a3c bazooka upgrade

Post by Warhawks97 »

Hmm.... interesting. Thx for the info frost ;)

Recoilles has lowest scatter. But worst basic accuracy.

Also as you talk about the accuracy, the Panther has some magic armored skirts. Panther with skirts are less often hit by bazookas as unskirted Panthers. I was mentioning it back in the days already somewhere.

And also i think that cheaper cant be always an argument. At some point cheap costs for poor units only enforces players to get many of them in the believe to actually achive something at the end of the day. But all he "achieved" was high vetted enemie units. Thats something that has to be taken into consideration as well. A Vicious circle... you get many units of one type and feeding only enemies. Those get stronger, you get even more and feed more.

Edit: @ devs: You should take a serious look into the area damage oO. The zook deals damage in a circle of 5. Schreck till 3. Most curious thing is that zook has in a circle within 0.5 radius range a 1.25 damage modifier? So it deals more damage in an almost invisible fail shot as with an direct hit? I cant really understand the values here
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Re: m6a3c bazooka upgrade

Post by Krieger Blitzer »

Also as you talk about the accuracy, the Panther has some magic armored skirts. Panther with skirts are less often hit by bazookas as unskirted Panthers. I was mentioning it back in the days already somewhere.

But once it hits and penetrates, literally just 3 rockets are enough to destroy the Panther... Too less HP for its considerably high cost!


One thing i usually do in order to avoid all kind of accuracy penalties.. which is; instead of ordering the AT team to shoot at any certain tank, i just use the hit ground ability then i click at right where the target is exactly located... Often very effective btw.

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Re: m6a3c bazooka upgrade

Post by Warhawks97 »

Tiger1996 wrote:But once it hits and penetrates, literally just 3 rockets are enough to destroy the Panther... Too less HP for its considerably high cost!


Faaaaar away from that..... 40% pen, vs g even less. Remember markr´s word.
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Re: m6a3c bazooka upgrade

Post by Krieger Blitzer »

I know, but i already said once it hits and penetrates.. regardless what the penetration chances are...
It's also not too difficult to hit the rear part of the tank; as it could happen sometimes even from the front somehow! MarKr also said that :)

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Re: m6a3c bazooka upgrade

Post by Warhawks97 »

Tiger1996 wrote:I know, but i already said once it hits and penetrates.. regardless what the penetration chances are...
It's also not too difficult to hit the rear part of the tank; as it could happen sometimes even from the front somehow! MarKr also said that :)



so and whats wrong when three pen shots kill? Pretty much all mediums die from that right? Take into consideration that panther can move and has smoke cover. So approx 8 or more missiles would be needed.
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Re: m6a3c bazooka upgrade

Post by kwok »

I'm just saying the accuracies are not all the same as described above and there is a difference. Also bazookas are not better quality wise than shreks as also claimed above. Not here to talk about balance, just calling out the reality.
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Re: m6a3c bazooka upgrade

Post by Devilfish »

I think any experienced player here can confirm zooks are simply missing more than schrecks, for whatever reason. Is it so to balance the "OP" allies? Even if it is, I really doubt it was the intention. More like unpolished job. Though I definitely don't like it, if something seems to be off balance, tweak its damage/cost/rof, not leave it just being stupid like this. But one gets used to such things in BK....

As many things in BK, only some realistic attributes were considered; bigger pen, bigger damage, cool, so realistic, axis power. But the facts that it was much heavier, produced much more smoke (buildings...) and took longer to reload (due to the weight of both ammo and weapon), that's someone not reflected in the game, same sprint, same speed, np in buildings, and reloads faster than zook.

So yea schreck costs 15 more, thx, I take it any day. I'm not complaining, I got used to it. Hard to judge balance. Can't compare just one weapon. But schreck is already unarguable better in every aspect, so I don't think it would be that heart breaking to tune this zook misses issue.

Tiger1996 wrote:You can't buy a Schreck for just 45 ammo! You could also never deploy an Axis AT team for only 250 MP.
So, that's why...
Come on dude, be fair. 45 and 250 is after like I dunno, 7-8CP unlock? It's one entire part of inf doc, to improve basic units, finishing up with reduced costs. You can't mix these things up. If you think something about that particular doc upgrades are unbalanced, address THAT, and don't try to justify zook accuracy issue lol....
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Re: m6a3c bazooka upgrade

Post by Krieger Blitzer »

Devilfish wrote:Come on dude, be fair. 45 and 250 is after like I dunno, 7-8CP unlock? It's one entire part of inf doc, to improve basic units, finishing up with reduced costs. You can't mix these things up. If you think something about that particular doc upgrades are unbalanced, address THAT, and don't try to justify zook accuracy issue lol....

I am always very fair.
The fact that Schrecks are better than Zookas doesn't automatically mean that the Axis AT teams are currently more effective than the Allied ones.. in fact, the Allied ones might be even more cost effective... That's because Axis are obviously still lacking a unit that is as cheap as a Sherman, and as fast as a Sherman.. which is also a suppression champion against any elite Axis inf no matters what. Suppress and kill with HE! As simple as that. There is absolutely no Axis unit in the whole game that is as good or as cost effective as the HE Sherman... Even the F1 lacks suppression.
is this is just so to balance the "OP" Axis, using your own style here buddy...

Bazookas are intended to be less accurate, therefore cheaper.. i can't see where this suddenly becoming a balance problem anyhow! The game is designed that Allies should never be about quality, making Zookas as effective as Schrecks is actually game-breaking.

Warhawks97 wrote:so and whats wrong when three pen shots kill? Pretty much all mediums die from that right? Take into consideration that panther can move and has smoke cover. So approx 8 or more missiles would be needed.

I still wonder why Panthers A and G have no suppression ability btw.. even Easy Eights have this.
Again; is this is just so to balance the "OP" Axis? Just using Devilfish's style here.. once more :P

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Re: m6a3c bazooka upgrade

Post by Sukin-kot (SVT) »

The most pathetic guys with zooks are SaS and 82nd Airborne, they literally hit the dirt 8 times out of 10.

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Re: m6a3c bazooka upgrade

Post by Krieger Blitzer »

i also forgot to add, that Zookas are usually available in higher numbers than Schrecks... Due to the fact that they are not the same quality.. for example; you get 2 upgraded Zookas per a SAS or 82nd Airborne squads. While u get 1 PanzerSchreck per a Fallschirmjäger squad! improving Zookas would apparently mean to change all these things too...

If you use hit ground ability instead of ordering the squad to attack a specific tank, this way you could literally kill a Vet0 Tiger with only 4 rockets or so.. while completely avoiding any accuracy penalties, usually works very well... Often seen Tigers and also Panthers dying frontally with such rushes, you can't do that vs a Sherman.

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Re: m6a3c bazooka upgrade

Post by Frost »

Tiger1996 wrote:i also forgot to add, that Zookas are usually available in higher numbers than Schrecks... Due to the fact that they are not the same quality.. for example; you get 2 upgraded Zookas per a SAS or 82nd Airborne squads. While u get 1 PanzerSchreck per a Fallschirmjäger squad! improving Zookas would apparently mean to change all these things too...

If you use hit ground ability instead of ordering the squad to attack a specific tank, this way you could literally kill a Vet0 Tiger with only 4 rockets or so.. while completely avoiding any accuracy penalties, usually works very well... Often seen Tigers and also Panthers dying frontally with such rushes, you can't do that vs a Sherman.


whaat???? you didnt face PE Airborne or what once they get at weapon they can knock out everything and i mean everything

also im not sure you playing against who but still i can easily knock out a sherman with axis at inf a lot easier just put 75 mm camuflag ez pz
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Re: m6a3c bazooka upgrade

Post by Frost »

Also if you didn't know in realism at tank squad can knock out a panther from side armors or rare 1 shoot with bazooka its not always need to be front hit also from front it can pen at some points so the problem isn't the damage its the scatter or inaccuracy they just act like they don't even want to hit the tank

and pls stop changing the subject we are talking about scatter or inaccuracy of the bazooka not the damage or everything else
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Re: m6a3c bazooka upgrade

Post by Krieger Blitzer »

You don't have to wonder against whom i am playing against, as I often use HE Shermans myself.. in my hands; usually at least 30 inf kills before it gets killed... And even if i lose it, so easy to replace! It's just as cheap as a Puma armored car.

1 Schreck isn't actually enough to kill a Recce or a Quad half-truck most of the time, since they gain veterancy extremely fast... Therefore more chances to survive.

And i can't see how i am changing the subject btw...

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