[5.2.0] US Pershing dead body became pink

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Rubytooth_UA
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Joined: 29 Dec 2014, 17:00

[5.2.0] US Pershing dead body became pink

Post by Rubytooth_UA »

I was badly surpried with pink tankwreck of Pershing. Please take a look on the sreenshots. Any suggestions hot to solve this uggly fabrics?
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MarKr
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Re: [5.2.0] US Pershing dead body became pink

Post by MarKr »

Pink textures are usually caused by setting "Texture Details" lower than "Ultra".
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Rubytooth_UA
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Re: [5.2.0] US Pershing dead body became pink

Post by Rubytooth_UA »

Good morning MarKr.
Thanks for fast feedback.
I have quite good new config with Ryzen 3700X and GTX1060 6 Gb that runs AC Odyssey on Ultra on FullHD settings.
Of course I know about Ultra settings - and have set it before.
Last time (with old config) the gunner on the Sherman was pink - but now the wrecks of the Pershing... even the little pink trucks lay down on the map. Thats annoying.
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crazzy501
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Re: [5.2.0] US Pershing dead body became pink

Post by crazzy501 »

Rubytooth_UA wrote:
18 Oct 2020, 08:02
Good morning MarKr.
Thanks for fast feedback.
I have quite good new config with Ryzen 3700X and GTX1060 6 Gb that runs AC Odyssey on Ultra on FullHD settings.
Of course I know about Ultra settings - and have set it before.
Last time (with old config) the gunner on the Sherman was pink - but now the wrecks of the Pershing... even the little pink trucks lay down on the map. Thats annoying.
with your config I'll better choose "high" setting coz of it's switch for dx9/dx10 engine and coh1 better runs with dx9

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Rubytooth_UA
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Re: [5.2.0] US Pershing dead body became pink

Post by Rubytooth_UA »

Thanks for respond crazzy501.
Have you made the same on your PC?
By the way this properties are useable for my config?
Take a look on the screen.
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MarKr
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Re: [5.2.0] US Pershing dead body became pink

Post by MarKr »

CoH has sometimes performance problems even on new high-end PCs. It is because the engine is quite poorly optimized and the game was released in 2006 when dual-core processors were also just introduced. This means that the game was created for running on single-core processors and high clock rates is what gives the highest performance boost. The game would probably run smoother on a single-core processor with 5GHz clocking than on a quad-core with 3.5GHz clocking.

Anyway, I suggest you to also check your nVidia panel to see what settings is there given to CoH.exe - sometimes there are different settings than what is set in the game and the control panel overrides the in-game settings, creating all sorts of problems. Try to set everything you can to "controlled by application".
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Rubytooth_UA
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Re: [5.2.0] US Pershing dead body became pink

Post by Rubytooth_UA »

MarKr wrote:
19 Oct 2020, 17:05
CoH has sometimes performance problems even on new high-end PCs. It is because the engine is quite poorly optimized and the game was released in 2006 when dual-core processors were also just introduced. This means that the game was created for running on single-core processors and high clock rates is what gives the highest performance boost. The game would probably run smoother on a single-core processor with 5GHz clocking than on a quad-core with 3.5GHz clocking.

Anyway, I suggest you to also check your nVidia panel to see what settings is there given to CoH.exe - sometimes there are different settings than what is set in the game and the control panel overrides the in-game settings, creating all sorts of problems. Try to set everything you can to "controlled by application".
Thamks a lot for your suggestion! Have a nice evening!

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