[MAP] Revision : La Chaudiere (6)

Playmobill's mapping corner - share your work and exchange tips & tricks for all things "Worldbuilder"
Snowstorm
Posts: 9
Joined: 11 Jan 2017, 13:22

Re: Map Revision : La Chaudiere (6)

Postby Snowstorm » 21 Jan 2017, 14:51

Playmobill wrote:About the bridge:
[*]All debris (stone and wooden) use a little trick, to remove hitbox: create em out of bound, then stamp em, and paste the stamp inside the map. no more hitbox.


How did you fix stamp tool? mine doesn't wokr and the only fix I can find is for the old version (not relaunch)

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Endro
Posts: 9
Joined: 08 Dec 2014, 18:08
Location: Belgium

Re: Map Revision : La Chaudiere (6)

Postby Endro » 21 Jan 2017, 16:02

Snowstorm wrote:
Playmobill wrote:About the bridge:
[*]All debris (stone and wooden) use a little trick, to remove hitbox: create em out of bound, then stamp em, and paste the stamp inside the map. no more hitbox.


How did you fix stamp tool? mine doesn't wokr and the only fix I can find is for the old version (not relaunch)




http://forums.relicnews.com/showthread. ... ets-saving

;)

edit: and for fix spline templates, create a folder named "ObjectSplineTemplates" in "C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes Relaunch\WorldBuilder"


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