[HOW-TO] Adding Maps
Posted: 07 May 2016, 15:46
Hey, I probably said like 50,000 times I would upload a map pack but I got lazy or busy and never did it.
So I'll tell you all how to do it yourself. This is how to add the maps without getting crashes every time you start the game. There are many ways to do it, but I think this one is one of the easier ways.
1. Put all the sgb's of the maps into a single sga. (You will need Corsix to do this)
2. Name that sga "4p_d913" *hem that map is now include in BK 5.0.0, use alternate method below instead :p
3. Put that sga into C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\Blitzkrieg\Archives\Maps
Whaaat? How does this work? Turns out there was a map called d913 that was supposed to be in the BK mod but was never included. So we disguise all the maps as this single map and they all show up in game. You won't get that annoying bug where the game crashes unless you delete the temp file every time.
ANOTHER WAY TO DO IT
Less janky and probably more proper but do this at your own risk. Don't blame me if your game breaks. I suggest saving back ups before you go about doing it. It's really simple, but then again things can always happen.
1. Put the sga of the map you want into C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\Blitzkrieg\Archives\Maps
2. Go into the file C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\Blitzkrieg.module
3. Scroll down into the section where you see a lot of maps.
4. Type in the paths for your added maps the same way all the other maps are listed. Which means "archive.[last number here] = Blitzkrieg\Archives\Maps\ [map name here]"
Hey, don't break your game and come crying. I'll try to help you fix it if you come calmly.
You can do it this way for the regular COH game too, so no need to go digging around the BK files. I just chose to do it in BK files cuz it was more accessible and I didn't need to go unpacking vCOH sgas.
Good luck all.
So I'll tell you all how to do it yourself. This is how to add the maps without getting crashes every time you start the game. There are many ways to do it, but I think this one is one of the easier ways.
1. Put all the sgb's of the maps into a single sga. (You will need Corsix to do this)
2. Name that sga "4p_d913" *hem that map is now include in BK 5.0.0, use alternate method below instead :p
3. Put that sga into C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\Blitzkrieg\Archives\Maps
Whaaat? How does this work? Turns out there was a map called d913 that was supposed to be in the BK mod but was never included. So we disguise all the maps as this single map and they all show up in game. You won't get that annoying bug where the game crashes unless you delete the temp file every time.
ANOTHER WAY TO DO IT
Less janky and probably more proper but do this at your own risk. Don't blame me if your game breaks. I suggest saving back ups before you go about doing it. It's really simple, but then again things can always happen.
1. Put the sga of the map you want into C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\Blitzkrieg\Archives\Maps
2. Go into the file C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch\Blitzkrieg.module
3. Scroll down into the section where you see a lot of maps.
4. Type in the paths for your added maps the same way all the other maps are listed. Which means "archive.[last number here] = Blitzkrieg\Archives\Maps\ [map name here]"
Hey, don't break your game and come crying. I'll try to help you fix it if you come calmly.
You can do it this way for the regular COH game too, so no need to go digging around the BK files. I just chose to do it in BK files cuz it was more accessible and I didn't need to go unpacking vCOH sgas.
Good luck all.