Postby MarKr » 14 May 2017, 18:00
1) No, they are harder to suppress (by 15%), have lowered sight range by 10, don't react while they move (means they don't return fire) and have nerfed accuracy (by 15%) - these affects last for 10 seconds
2) Yes, they move slower, are easier to hit (by 25%) and keep the nerf to accuracy (-15%) - also last 10 seconds
At Vet level 3 the bonuses are the same but the sprinting phase lasts 15 seconds instead of 10.
Then there is the "Fire up" ability (some AB units have this) - this works a little different it removes any suppression the squad has and the squad becomes impossible to suppress while the ability lasts (15 seconds) - during this time the infantry is also don't return fire while moving, also have lowered sight range by 10, have lowered accuracy by 15% but are also easier to hit by 15%. After the ability ends they have same penalties as during sprint.