PvP tactics, and key units.
Posted: 15 May 2017, 20:49
Welcome to Blitzkrieg mod guys, here some basic tactical diagrams for multiplayers green horns.
In PvP (Players Versus Players) you will have to choose with your mate(s) what is the best tactic, the best doctrine choice to be more efficient against your opponent(s), there is zillions of units in Blitzkrieg but some units will become vitals depending of the tactic you will choose, if you go defensive, or offensive, you will have to check the amount of ammo/fuel/population resources available on the map you will play, simple exemple, if there is no fuel, don't go armor, no fuel = no tanks.
Words of wisdom, more you play, more you're good
The diagrams below are showing basic tactics, they are not precise secret plans to win the game, just a general idea, its of course highly depending on the players skills and gaming experience, but you have to start somewhere right? Its very important to learn the map you are going to play, locate the best spots for ambush, find the weak spots, most important the resources points etc... etc...
You will have to lock as soon a possible the fuel points to prevent your enemy to build vehicles and tanks to soon.
The PvP goal is to bleed bit by bit your opponent resources and mens power, keep your units alive and retreat them if they are in trouble, they will need to be reinforced to the nearest retreat point and come back into action, don't loose your units, experienced units are hard to kill, do not bleed yourself by blowing precious resources by loosing your units too quickly, when engaging the enemy keep your squads at cover behind walls, fences, trees, sand bags etc... (green cover if possible), otherwise you will get rekt, be aware that Blitzkrieg use a much more realistic weapons damage system, you can't cross an open field with an MG 42 in front of you, no cover = turkey shoot for you opponent.
I will also show you the importance of mutual troops supports and the survability of your units in game, a single unit alone will not go very far, if not entirely destroyed, they will have to be retreated, waisting time, loosing precious ground, and maybe giving for free a strategic point, but if your assault unit is well supported, they will be a pain in the butt for your enemy and its your opponent who will be forced to retreat leaving the ground for your troops, keep in mind that the diagrams are only simple exemples, most of the times against good players you will face a mixed units (vehicles + infantry or Anti tank gun + infantry).
The white horizontal marks on the tactical diagram indicates what kind of units you need to have already on the battlefield to be able to mutually support your different squads in case of vehicles or infantry attack.
In PvP (Players Versus Players) you will have to choose with your mate(s) what is the best tactic, the best doctrine choice to be more efficient against your opponent(s), there is zillions of units in Blitzkrieg but some units will become vitals depending of the tactic you will choose, if you go defensive, or offensive, you will have to check the amount of ammo/fuel/population resources available on the map you will play, simple exemple, if there is no fuel, don't go armor, no fuel = no tanks.
Words of wisdom, more you play, more you're good
The diagrams below are showing basic tactics, they are not precise secret plans to win the game, just a general idea, its of course highly depending on the players skills and gaming experience, but you have to start somewhere right? Its very important to learn the map you are going to play, locate the best spots for ambush, find the weak spots, most important the resources points etc... etc...
You will have to lock as soon a possible the fuel points to prevent your enemy to build vehicles and tanks to soon.
The PvP goal is to bleed bit by bit your opponent resources and mens power, keep your units alive and retreat them if they are in trouble, they will need to be reinforced to the nearest retreat point and come back into action, don't loose your units, experienced units are hard to kill, do not bleed yourself by blowing precious resources by loosing your units too quickly, when engaging the enemy keep your squads at cover behind walls, fences, trees, sand bags etc... (green cover if possible), otherwise you will get rekt, be aware that Blitzkrieg use a much more realistic weapons damage system, you can't cross an open field with an MG 42 in front of you, no cover = turkey shoot for you opponent.
I will also show you the importance of mutual troops supports and the survability of your units in game, a single unit alone will not go very far, if not entirely destroyed, they will have to be retreated, waisting time, loosing precious ground, and maybe giving for free a strategic point, but if your assault unit is well supported, they will be a pain in the butt for your enemy and its your opponent who will be forced to retreat leaving the ground for your troops, keep in mind that the diagrams are only simple exemples, most of the times against good players you will face a mixed units (vehicles + infantry or Anti tank gun + infantry).
The white horizontal marks on the tactical diagram indicates what kind of units you need to have already on the battlefield to be able to mutually support your different squads in case of vehicles or infantry attack.