Map - 8p_Deutsche_Reichsbahn Day & Night

Talk about CoH2 or BKMOD2 in general.
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MrEasyUK
Posts: 21
Joined: 29 Feb 2016, 22:52

Map - 8p_Deutsche_Reichsbahn Day & Night

Post by MrEasyUK »

The Deutsche Reichsbahn, was the back bone behind all Axis supplies and major offensives. WW2 was the twilight period for armoured trains and rail bound artillery, defeat your enemy and capture the rail yard in Annihilation or Victory Point mode

This railway marshalling yard map is designed to be competitive and challenging, units can travel through some of the rail hangers and the capture points are not meant to be easy to hold, playable in either in Annihilation or Victory Point mode, this map uses the recommended amount of points for COH2.

12 x Resource Points
2 x Ammunition Points
2 x Fuel Points
3 x Victory Points

Set in a summer day atmosphere, this map is also available in night time version with lighting effects

8p_Deutsche_Reichsbahn http://steamcommunity.com/sharedfiles/f ... 1458754131

8p_Deutsche_Reichsbahn_Night http://steamcommunity.com/sharedfiles/f ... =650877970

Map Size 608 x 384
Population cap increased to 250

Any feed back is appreciated.

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Jagdpanther
Posts: 260
Joined: 15 Dec 2014, 03:33

Re: Map - 8p_Deutsche_Reichsbahn Day & Night

Post by Jagdpanther »

a map with lights, that's nice but what's the lag level?

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MrEasyUK
Posts: 21
Joined: 29 Feb 2016, 22:52

Re: Map - 8p_Deutsche_Reichsbahn Day & Night

Post by MrEasyUK »

To me its absolutely smooth, playing with 7 AI on expert with the 250 pop cap no worries, and it depends wether you have a decent pc or not to be brutaly honest. Also what settings you play at.

You have to ask yourself the question about lag after you played the map, it looks detailed but the maps render count is very low when compared to a lot of Stock maps, so i would be surprised if you had lag if you play the stock maps with no problem.

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