Project for BKmod
Posted: 03 Sep 2020, 11:56
Hey guys, devs,
let me ask a simple question: is there any particular plan or roadmap or project or scheme or catalog of ideas for the development of BK-mod?
If there is not, then I think, those really should be made or the mod would rather descent into chaos provided by whiners, random shouters and sudden ideas from random guys.. From what I hear (from fellow players) and read on this forum it rather seems to me that devs are very much prone to random shouts from anyone who is loudest at the moment. It is good to hear to the community, of course. But it is not the community who is making this mod. So it should have only consultative role, not the main vote in creating.
I have been playing this mod from the very beginning (and also vanilla CoH) and it had it's highs and lows as the time flowed - which is natural - but right now I think it needs more of project management and less impact on endless discussions on every detail. Sometimes is rather better to faster publish not-so-polished product than perfect gem in nearly infinite amount of time.
Now you can shoot me.
let me ask a simple question: is there any particular plan or roadmap or project or scheme or catalog of ideas for the development of BK-mod?
If there is not, then I think, those really should be made or the mod would rather descent into chaos provided by whiners, random shouters and sudden ideas from random guys.. From what I hear (from fellow players) and read on this forum it rather seems to me that devs are very much prone to random shouts from anyone who is loudest at the moment. It is good to hear to the community, of course. But it is not the community who is making this mod. So it should have only consultative role, not the main vote in creating.
I have been playing this mod from the very beginning (and also vanilla CoH) and it had it's highs and lows as the time flowed - which is natural - but right now I think it needs more of project management and less impact on endless discussions on every detail. Sometimes is rather better to faster publish not-so-polished product than perfect gem in nearly infinite amount of time.
Now you can shoot me.