Doctrine Idea Poll
Posted: 22 Jul 2019, 21:12
During this whole doctrine rework phase, we have received many ideas for doctrines as well as come up with many on our own. Sometimes, doctrines do not hold up thematically to the greater vision on BK. For the next phase, we are looking to the community to give some guidance on a direction to take. This poll is just meant to be GUIDANCE and NOT NECESSARILY WHAT WE WILL DO. Our goal is to build a doctrine that is balanced, immersive, and fun with the community’s feedback.
AGAIN, THIS POLL IS NOT MEANT TO BE A FINAL DECISION. We just want to hear what you all think.
Of the three doctrine ideas below, which seem the most interesting that you’d like to see in the game?
Veterans Army
The commander known as the “Desert Fox” earned his nickname by being one of the most notable tank commanders of the time. This doctrine will model after the division he commanded, the 21st Panzer, where you will be immersed in his decision making and given various weapons available throughout the war. A key strategic focus when playing this doctrine will be macro and properly tiering at the right time to handle.
Skill/Reward Ratio: Low
Volkssturm (People's Army)
During the latest stages of the war, the “People’s Militia” was established and integrated with the Wehrmact. Through promotions under the Propaganda Minister, parts of the German army became supported through conscription.
This doctrine will feature light infantry combined with the latest weaponry and tanks available to the Wehrmacht.
Skill/Reward Ratio: Medium
Propaganda
Propaganda played a major impact on the war and was used on many fronts, from the homefront to the trenches.
This doctrine will give you a wider selection of morale impacting and economic abilities to influence the frontline. A more micro-intensive doctrine that will reward proper usage and timing of an assortment of abilities.
Skill/Reward Ratio: High
AGAIN, THIS POLL IS NOT MEANT TO BE A FINAL DECISION. We just want to hear what you all think.
Of the three doctrine ideas below, which seem the most interesting that you’d like to see in the game?
Veterans Army
The commander known as the “Desert Fox” earned his nickname by being one of the most notable tank commanders of the time. This doctrine will model after the division he commanded, the 21st Panzer, where you will be immersed in his decision making and given various weapons available throughout the war. A key strategic focus when playing this doctrine will be macro and properly tiering at the right time to handle.
Skill/Reward Ratio: Low
Volkssturm (People's Army)
During the latest stages of the war, the “People’s Militia” was established and integrated with the Wehrmact. Through promotions under the Propaganda Minister, parts of the German army became supported through conscription.
This doctrine will feature light infantry combined with the latest weaponry and tanks available to the Wehrmacht.
Skill/Reward Ratio: Medium
Propaganda
Propaganda played a major impact on the war and was used on many fronts, from the homefront to the trenches.
This doctrine will give you a wider selection of morale impacting and economic abilities to influence the frontline. A more micro-intensive doctrine that will reward proper usage and timing of an assortment of abilities.
Skill/Reward Ratio: High