Vehicle Extinction and AT Rifle
Posted: 12 Mar 2019, 14:05
What exactly was the point and the reason Wh got AT rifles?
Ive been playing over the past month quite frequently and ive never ever saw so few vehicles as i do now. Its like they have faced their Extinction.
Ive seen one jeep and one greyhound in the past 7 matches.
The biggest irony is, that people in the past used jeeps vs WH but not vs PE, now they use lots of jeeps vs PE since the meta here changed to infantry opening rather than armored cars but no more jeeps vs WH.
The thing is that WH has exchanged a defensive orientated support weapon with a highly mobile multirole AT/CQC "hunter" squad. Damn, this squad has 80 HP per model which is that of Grens and Rangers right at t1. Why?
So whats the probs?
1. Why has each model 80 HP? Thats the ammount elite assault forces have such as reg 5, grens etc and i gues they also take advantage of Terror and def doc inf boosts. Volks have 60 HP as comparision, brits tommies 70 and CW AT rifle 75 per model.
2. Why does it have Mp40? In recent games this squad got the highest inf kill score of the early stage. I managed to get over 25 kills with it (one enemie over 30) making it my second best inf killer after Puma. In Close combat it gets brutal. You can hop into a house a sec before enemie gets in and the Mp40 dude shreds the enemie squad rigt in front of it. I also saw US cqc spawning of a house killing a mortar crew but then got a grenade of this squad into the face killing/damaging models and the last got whiped in two bursts of that mp40. I saw many more crazy things. In one occassion i shred grens with cqc squad just to get then shred a second later by this squad running right behind the grens. I prevented an 10st landing behind my lines. My Puma suppressed them, they crawled arround a corner but still suppressed, my AT rifles came arround and shredded them.
3. US is super reliant on mobile vehicle usage and vehicles in general and esspecially mid game. AB needs them to hold out untill the 101st got battle ready (which takes a while as all know), armor doc is self explaining and Inf also needs them untill Rangers and jumbos come. Now its hardly possible to operate them.
4. All factions are somwehat bound at some place at the early game, usually on strategic important locations and based on that flanks can get exploited. Just WH is currently "running wild" over the map. You check out a flank with jeep/m20, you see that squad rushing to you at the egde of the fog of war and you run.... often you die due to pathfinding errors etc. Meanwhile Puma can yolo you. Puma and AT rifle squad is mid game domination.
5. The current US meta seems to be going for 7 men rifles (that more or less replace US vehicle stage), then calli jeep and then jumbo/cqc spawns. How stupid is that?
6. Why 65 range? Brits have also just 60?
7. Why is it twice as accurate than CW Boys AT (35% vs 70% at max range!)? When CW AT rifles go into lock down mode they just get 15% received accuracy but no accuracy boost!? Good joke.
The range tables are 10/30/45/60 for axis. That means at 45 range accuracy is still at 80%. CW has 15/25/35/48 The accuracy for CW at 35 range already drops to a low of 45% and to bottom low of 35% at 48 range.. The Axis one still has 80% at 45 range! Even at point blank, when the vehicle stands right in front of CW Boys, they only have 75% accuracy. Really? How much alk do brits drink or what drugs axis take?
8. The damage for Boys AT requires 3 hits to kill a Puma. The axis kills even light tanks in three shots.
9. In conversations during games players said that Axis AT rifles are 10x better than former AT gun. Yet they dont even cost more than CW boys.
10. It carries axis till late game helping them bypassing all AT guns to get Stugs straight and even faster. CW Boys get fucked once a Tank IV D shows up.
11. For the last years i got told that i must flank the axis. And in the same breath you add a unit to WH that exactly prevents this. You guys make good jokes sometimes. And you also keep refusing head on capabilties for US....Greyhound bounces from Puma (meanwhile Axis T1 AT squad rapes stuarts.....), sherman from stubby tank IV´s..... and my flanking moves with greyhound bounces from silly hetzer rear at point blank which just farts at me and a second later the Hunter/Denial rambo squad shows up to blast the brave greyhound dudes into heaven despite rushing with a speed of 80 kph thx to laser guided AT Rifle grenade shots. Even Hellcats get blasted just like that.
All in all its a joke.... an AT squad with close combat capabilties, Elite Inf HP, deadly anti inf and anti tank bonus abilties, super long ranger sniper capabilities. Its a sniper against vehicles. The stats are quite similiar to sniper rifles. That thing fires at range more accurate than a Jagdpanther just to provide an idea what insane stats it has.
Ive been playing over the past month quite frequently and ive never ever saw so few vehicles as i do now. Its like they have faced their Extinction.
Ive seen one jeep and one greyhound in the past 7 matches.
The biggest irony is, that people in the past used jeeps vs WH but not vs PE, now they use lots of jeeps vs PE since the meta here changed to infantry opening rather than armored cars but no more jeeps vs WH.
The thing is that WH has exchanged a defensive orientated support weapon with a highly mobile multirole AT/CQC "hunter" squad. Damn, this squad has 80 HP per model which is that of Grens and Rangers right at t1. Why?
So whats the probs?
1. Why has each model 80 HP? Thats the ammount elite assault forces have such as reg 5, grens etc and i gues they also take advantage of Terror and def doc inf boosts. Volks have 60 HP as comparision, brits tommies 70 and CW AT rifle 75 per model.
2. Why does it have Mp40? In recent games this squad got the highest inf kill score of the early stage. I managed to get over 25 kills with it (one enemie over 30) making it my second best inf killer after Puma. In Close combat it gets brutal. You can hop into a house a sec before enemie gets in and the Mp40 dude shreds the enemie squad rigt in front of it. I also saw US cqc spawning of a house killing a mortar crew but then got a grenade of this squad into the face killing/damaging models and the last got whiped in two bursts of that mp40. I saw many more crazy things. In one occassion i shred grens with cqc squad just to get then shred a second later by this squad running right behind the grens. I prevented an 10st landing behind my lines. My Puma suppressed them, they crawled arround a corner but still suppressed, my AT rifles came arround and shredded them.
3. US is super reliant on mobile vehicle usage and vehicles in general and esspecially mid game. AB needs them to hold out untill the 101st got battle ready (which takes a while as all know), armor doc is self explaining and Inf also needs them untill Rangers and jumbos come. Now its hardly possible to operate them.
4. All factions are somwehat bound at some place at the early game, usually on strategic important locations and based on that flanks can get exploited. Just WH is currently "running wild" over the map. You check out a flank with jeep/m20, you see that squad rushing to you at the egde of the fog of war and you run.... often you die due to pathfinding errors etc. Meanwhile Puma can yolo you. Puma and AT rifle squad is mid game domination.
5. The current US meta seems to be going for 7 men rifles (that more or less replace US vehicle stage), then calli jeep and then jumbo/cqc spawns. How stupid is that?
6. Why 65 range? Brits have also just 60?
7. Why is it twice as accurate than CW Boys AT (35% vs 70% at max range!)? When CW AT rifles go into lock down mode they just get 15% received accuracy but no accuracy boost!? Good joke.
The range tables are 10/30/45/60 for axis. That means at 45 range accuracy is still at 80%. CW has 15/25/35/48 The accuracy for CW at 35 range already drops to a low of 45% and to bottom low of 35% at 48 range.. The Axis one still has 80% at 45 range! Even at point blank, when the vehicle stands right in front of CW Boys, they only have 75% accuracy. Really? How much alk do brits drink or what drugs axis take?
8. The damage for Boys AT requires 3 hits to kill a Puma. The axis kills even light tanks in three shots.
9. In conversations during games players said that Axis AT rifles are 10x better than former AT gun. Yet they dont even cost more than CW boys.
10. It carries axis till late game helping them bypassing all AT guns to get Stugs straight and even faster. CW Boys get fucked once a Tank IV D shows up.
11. For the last years i got told that i must flank the axis. And in the same breath you add a unit to WH that exactly prevents this. You guys make good jokes sometimes. And you also keep refusing head on capabilties for US....Greyhound bounces from Puma (meanwhile Axis T1 AT squad rapes stuarts.....), sherman from stubby tank IV´s..... and my flanking moves with greyhound bounces from silly hetzer rear at point blank which just farts at me and a second later the Hunter/Denial rambo squad shows up to blast the brave greyhound dudes into heaven despite rushing with a speed of 80 kph thx to laser guided AT Rifle grenade shots. Even Hellcats get blasted just like that.
All in all its a joke.... an AT squad with close combat capabilties, Elite Inf HP, deadly anti inf and anti tank bonus abilties, super long ranger sniper capabilities. Its a sniper against vehicles. The stats are quite similiar to sniper rifles. That thing fires at range more accurate than a Jagdpanther just to provide an idea what insane stats it has.