Warhawks97 wrote:its not really an earlier version. The MG34 was considered superior in terms of quality, esspecially during shooting you could keep an overview and having a better aim. MG42 was "shaking" the user a lot more.
That's interesting. I didn't know that. I'll see if I can find some YouTube videos of 34s.
The reason why vehicles used the Mg34 was not weight, it was the way barrel was exchanged. It was impossible to exchange Mg42 barrels a coax/hull position.
Ah yes - I read this, but I forgot.
If you ask me i wouldnt divide the weapons into `better´ and `worse´. I would make them differently.... idk how exactly. MG34 with better accuracy and MG42 higher rof and cheaper to purchase as its main reason of existence was not to imporve the quality but to increase production rate and lowering the cost.
MG42 also lighter, I think?
Ironically, BKM charges less muni for the 34 than the 42 =-)
But in game its a straight up improvment. MG42 has same accuracy as MG34 but much higher rof (10 bullets more per sec) and a `cheated´ bullet damage which idk why its there. When i made a test version with MG42 using Mg34 bullet damage, it still shredded very well.
Sounds like we should ask for a fix for this.
I just made this small comparision to give you guys an idea about the weapons.
I would like to make the LMG34 to be superior in one aspect at least over the LMG42. And that extra bullet damage is unnecessary for the lmg42.
The LMG 34 accuracy could be in between of the A6 and the LMG42. Perhaps LMg34 has only better accuracy at longer ranges over the LMG42 which would make equal/better to LMG42 while LMG42 will be the most brutal lmg you could get for closer/mid ranges.
Perhaps it can be argued 34 should have higher muni costs - it did in real-life; part of the reason for the 42 was to use more modern manufacturing processes, and a design using much less in the way of rare metals.
I don't see anything wrong with a weapon being more expensive and less effective, if it reflects how weapons really did behave and what they actually cost.
Of course, you then have to see if this really still works in game, since the game is not able to be fully true to life.