What are the differences between difficulty levels?

Talk about CoH1 or BKMOD1 in general.
Post Reply
winterflaw
Posts: 174
Joined: 13 Apr 2017, 12:49

What are the differences between difficulty levels?

Post by winterflaw »

I normally play vs normal.

I'm wondering - if I play vs expert, are the AI units *tougher*, or is it just that the AI has more resources while his units are unchanged?

The New BK Champion
Posts: 299
Joined: 11 Feb 2018, 22:09

Re: What are the differences between difficulty levels?

Post by The New BK Champion »

The harder AI, the more cheat res it receives

User avatar
MarKr
Team Member
Posts: 4101
Joined: 23 Nov 2014, 19:17
Location: Czech Republic

Re: What are the differences between difficulty levels?

Post by MarKr »

Harder difficulties are not really "smarter", they get their resource income multiplied and so they can spam lots of units.
Image

winterflaw
Posts: 174
Joined: 13 Apr 2017, 12:49

Re: What are the differences between difficulty levels?

Post by winterflaw »

Are the AI units tougher - more health, stronger guns, etc - as the difficulty levels rise above normal?

The New BK Champion
Posts: 299
Joined: 11 Feb 2018, 22:09

Re: What are the differences between difficulty levels?

Post by The New BK Champion »

No, stats are not changed. The only thing is that when AI has shitload of res it can spam abilities like for example AP ammo or smoke. That makes them technicaly better, but in standard way.

User avatar
MarKr
Team Member
Posts: 4101
Joined: 23 Nov 2014, 19:17
Location: Czech Republic

Re: What are the differences between difficulty levels?

Post by MarKr »

No, they are still the same, the only difference is in the resource income which allows to AI overwhelm you with more units than you can build.
Image

winterflaw
Posts: 174
Joined: 13 Apr 2017, 12:49

Re: What are the differences between difficulty levels?

Post by winterflaw »

MarKr wrote:No, they are still the same, the only difference is in the resource income which allows to AI overwhelm you with more units than you can build.


Thankyou.

I'm very, very, very glad difficulty is implemented in this way.

I can start playing on hard now.

I held back because I hate playing when AI units are tougher and inflict more damage. That approach leads to a very different type of advantage and I don't like it at all.

Post Reply