armor mechanics in BKmod compared to coh 1?
armor mechanics in BKmod compared to coh 1?
as the subject says, any guide explaining armore mechanics in BK mod compared to coh 1? i heard it added new stuff, like implementing armor angling, and doing away with ""rear armor hits" as a mechanic in coh 1
- Panzerblitz1
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Re: armor mechanics in BKmod compared to coh 1?
Nope, Bk is using the same Vcoh (coh1) damage sytem, this can't be modified and is a part of the game engine, we are just using a much more realistic damage system (Guns/Targets).
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Re: armor mechanics in BKmod compared to coh 1?
Just remember that sometimes full rear shot can be counted as front one.
Re: armor mechanics in BKmod compared to coh 1?
ah, i had the impression it was somehow changed/modified compared to vcoh. thanks for clarifiying, tho.