AirBone Doc

Talk about CoH1 or BKMOD1 in general.
Wh1tetiger
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AirBone Doc

Postby Wh1tetiger » 01 Jan 2017, 19:19

Wanna talks about airstrike in airbone doc.... I think splash very big and damage.... sector airstrike very damage i think too .... may be need some nerf ?

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Tiger1996
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Re: AirBone Doc

Postby Tiger1996 » 01 Jan 2017, 23:15

The AB airstrikes are so lethal indeed. While actually the Luft airstrikes this way are going to suck even more...

215 ammo for the bombing run airstrike might be still considered too cheap perhaps, keeping in mind AB doc has supply drops.. therefore I would probably suggest increasing its price to around 240 ammo or so.

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Panzerblitz1
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Re: AirBone Doc

Postby Panzerblitz1 » 02 Jan 2017, 10:03

Luft Airstrikes will kick ass now ;)
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speeddemon02
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Re: AirBone Doc

Postby speeddemon02 » 22 Jan 2017, 05:24

IDK, I think its about right, i hear planes and I start moving units at the front and start beefing up AA defenses in the back

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DolphinsAreGaySharks
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Re: AirBone Doc

Postby DolphinsAreGaySharks » 24 Jan 2017, 15:13

Oh an axis tank coming lets click a single button and destroy it one hit! Oh my what a great player i am, the skillz are real <3

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Panzer-Lehr-Division
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Re: AirBone Doc

Postby Panzer-Lehr-Division » 24 Jan 2017, 16:07

DolphinsAreGaySharks wrote:Oh an axis tank coming lets click a single button and destroy it one hit! Oh my what a great player i am, the skillz are real <3

Sorry can't hold My self so true:'D

Mr. FeministDonut
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Re: AirBone Doc

Postby Mr. FeministDonut » 24 Jan 2017, 18:04

DolphinsAreGaySharks wrote:Oh an axis tank coming lets click a single button and destroy it one hit! Oh my what a great player i am, the skillz are real <3

Wow, USA jeep/inf/rangers/HT/anyunit coming out, lets deploy a Tiger and spam with unkillable zombie grenadiers from hitler's secret division
What a great player I am, skillz are real *shitsmile.jpg*

kwok
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Re: AirBone Doc

Postby kwok » 26 Jan 2017, 07:57

Does anyone want to talk about how the AB hq can call in strafe runs with no cool down?

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Sukin-kot (SVT)
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Re: AirBone Doc

Postby Sukin-kot (SVT) » 26 Jan 2017, 20:08

Whoever uses them anyway?

kwok
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Re: AirBone Doc

Postby kwok » 26 Jan 2017, 21:47

I do.... and I get so many complaints lol because I agree it's pretty OP.

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Leonida [525]
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Re: AirBone Doc

Postby Leonida [525] » 26 Jan 2017, 21:50

Once i used it in the city in goodwood continuously, no one could enter there :D

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Tiger1996
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Re: AirBone Doc

Postby Tiger1996 » 27 Jan 2017, 02:34

kwok wrote:I do.... and I get so many complaints lol because I agree it's pretty OP.

Totally agreed!

kwok
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Re: AirBone Doc

Postby kwok » 27 Jan 2017, 02:36

BRING BACK THE SECOND RL AND PUT A COOL DOWN ON THE NEVER ENDING STRAFE RUNS!

#SECONDRL4HARAMBE

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Tiger1996
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Re: AirBone Doc

Postby Tiger1996 » 27 Jan 2017, 02:40

Hahaha :D

Once again, I have to agree :P
Wouldn't mind to see the 2nd RL back! At all actually.. since that aim time was added.

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Panzer-Lehr-Division
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Re: AirBone Doc

Postby Panzer-Lehr-Division » 27 Jan 2017, 12:37

Tiger1996 wrote:Hahaha :D

Once again, I have to agree :P
Wouldn't mind to see the 2nd RL back! At all actually.. since that aim time was added.

Nah i not agree for many reason's for a secomd rl bring back

Wake
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Re: AirBone Doc

Postby Wake » 28 Jan 2017, 23:03

kwok wrote:Does anyone want to talk about how the AB hq can call in strafe runs with no cool down?


This is one of those hidden abilities that is a little bit overpowered. Most people don't know about this, but the Airborne forward HQ has a cheap ability that calls in a bunch of planes that shoot and bomb every enemy unit around the HQ. It is similar to the "Combat Air Patrol" ability that is called in, except the Combat Air Patrol costs something really high like 300 munition and the HQ one is only 150 munition (I think). And it has no cool down, so you can call in 100s of planes endlessly until you run out of munition.

I've seen people build the forward airborne HQ right next to the enemy just so they can call in that ability.
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Sukin-kot (SVT)
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Re: AirBone Doc

Postby Sukin-kot (SVT) » 29 Jan 2017, 09:15

I think it only sends straffing run planes, not bombers...

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MarKr
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Re: AirBone Doc

Postby MarKr » 29 Jan 2017, 12:30

Cooldown can be added for sure and I am pretty sure this ability only sends straffing planes not bombers.
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Tiger1996
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Re: AirBone Doc

Postby Tiger1996 » 25 Mar 2017, 12:30

MarKr wrote:Cooldown can be added for sure and I am pretty sure this ability only sends straffing planes not bombers.

Bringing this up once again, as I wonder.. if this was actually forgotten in 4.9.6 btw?

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Warhawks97
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Re: AirBone Doc

Postby Warhawks97 » 27 Mar 2017, 20:12

idk... didnt say the description that max two planes coming in for a strafe? Maybe restrict down to two for each use? That way a guy who uses it nonstop would run out of ammo quite fast. So it would be up to players how to play and where to invest ammo. If he thinks he can win with just straffing runs and 400 MP AB HQ in every street... fine... but a single 20 mm vehicles/tank would quickly destroy his single unit army that has no upgrades.

But thats just my point of view.


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