Jalis wrote:You seem to think comet armor is overperforming. Because it is the same than the Churchill ? is Churchill armour overperforming ? imo no.
When the Churchill armor is used for the Churchill, then it's not over-performing.. but when it is used for the Comet... Then it is over-performing.
Jalis wrote:Now is the comet overpowered, is it a balance breaker or is it too cheap or available too early compared to combat value ? This would be the real question.
Balance wise or in terms of game-play, currently the Comet is pretty much more like a Panther Ausf.D but also with flank speed and faster turret rotation.. which is a bit too much if u ask me.
Warhawks97 wrote:The thing about Maultier vs emplacment is that you cant say "it should have 60% damage left after a barrage". There is something called scatter. So you want it to have 60% left (or 40%) when all 10 missiles hit? But then again shooting from long range would be quite ineffective as most rockets will drop arround it and not on it.
Shanks meant that in case all rockets hit, then about 60% damage should be dealt.
Currently, in case all rockets or most of them hit.. it's hardly 10% damage or even less. So, we are speaking about the damage dealt per rocket here!
Generally, I think each rocket should be significantly more harmful than now against the 17pdr emplacements...
Regarding Comet: It does not have churchill armor anymore. If anyone has noticed it
So it should do quite ok now. It simply does what its supposed to do.
It used to have the Churchill armor back then. Haven't checked it recently though.. but if it doesn't have the Churchill armor type anymore now, then I wonder how does it often bounce off Shrecks, 88s, and also 75mm Pak40 AT guns???
Also, I am not sure if it's really doing what it is supposed to do... I mean, is it supposed to quickly reach AT teams, kill them with 1 HE shell then escape in a blink of an eye, thanks to the flank speed ability?? I honestly don't think so.
Even the basic speed of the Comet is already fast by the way, and with flank speed.. it's nearly impossible to hunt!
Specifically in the hands of a good player.
Warhawks97 wrote:Last but not least, yes, again (i have to push my agenda:P), get rid of doctrinal mass production upgrades. Honestly. If RE couldnt spam emplacments out they way they can do now it all would be fine. We probably wouldnt have to talk about invincible emplacment spam anymore.
Or how about this; instead of buffing the Maultier damage vs 17pdr emplacements.. then what if the 17pdr emplacements would not be able to turn around or rotate?! Keeping all their current advantages of course. Not to mention they already have very wide cone of fire anyway...
This is an idea that has crossed my mind lately!