The Brummbaer's return
The Brummbaer's return
It was another crazy pvp 3v3
Repetition
Repetition
- Attachments
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- temp.rec
- (3.48 MiB) Downloaded 45 times
- Medic Truck
- Posts: 69
- Joined: 15 Jun 2017, 19:31
- Location: Kathmandu, Nepal
Re: The Brummbaer's return
Wow. Nice game. Great play by the Sgttoni Airborne though.
Re: The Brummbaer's return
well he he smaked my glibs and fjr5 reg when i get carried away with compine of snipers and m16 i had countless mistakes mostly from not focusing enough..
was fun game
was fun game
Last edited by Frost on 10 Aug 2017, 15:20, edited 1 time in total.
Re: The Brummbaer's return
Really enjoyed this game, just my voice chat fucked up at start and i couldn't coordinat with salvy
- Krieger Blitzer
- Posts: 5037
- Joined: 06 Dec 2014, 15:53
- Location: I'm from Egypt, living in Qatar.
- Contact:
Re: The Brummbaer's return
Yup, this game was fun.. but so far I actually think Airborne doc is easy to play...
Perhaps the most flexible doctrine in the entire game at the moment.
Perhaps the most flexible doctrine in the entire game at the moment.
- Warhawks97
- Posts: 5395
- Joined: 23 Nov 2014, 21:45
- Location: Germany
Re: The Brummbaer's return
Easy. Wouldnt say so. Its basically microing lots of paper units like all US docs. Capable? yes. Most flexible? Again what do understand under flexible? What can be deployed? what deployed at once? tactical reorientation (Like when one thing doesnt work, use a different approach with completely different units)
Build more AA Walderschmidt
Re: The Brummbaer's return
I think its tech tree is the most versatile of all. You don't need many CP to go through every branch and paradropped stuff can help you in different situations.
I wouldn't say it's easy to play, since in this game to have that high score i was trying to work on pretty much all the frontline with airstrikes, snipers, vehicles and AB squads, and i didn't even had such high casualties as you see many times with this doctrine. To be honest i even tried not to use airstrikes since i don't really like such a way of killing unless it's very necessary, maybe using them earlier would have helped my team better.
I wouldn't say it's easy to play, since in this game to have that high score i was trying to work on pretty much all the frontline with airstrikes, snipers, vehicles and AB squads, and i didn't even had such high casualties as you see many times with this doctrine. To be honest i even tried not to use airstrikes since i don't really like such a way of killing unless it's very necessary, maybe using them earlier would have helped my team better.
Re: The Brummbaer's return
The luft is stronger than the airbone in my opinion, since it has a panther and better anti-emplacement attack
- Warhawks97
- Posts: 5395
- Joined: 23 Nov 2014, 21:45
- Location: Germany
Re: The Brummbaer's return
@Toni: from that point of view its the most flexible from allied side i would say then.
@Shanks: I always wanted and expected it for US airborne. Some sort of bombing raid that works like the axis stuka anti emplacment thing. Or that the ultimate raid ability attacks not just vehicles and inf but also buildings etc. Several of such suggestions already existed.
@Shanks: I always wanted and expected it for US airborne. Some sort of bombing raid that works like the axis stuka anti emplacment thing. Or that the ultimate raid ability attacks not just vehicles and inf but also buildings etc. Several of such suggestions already existed.
Build more AA Walderschmidt
Re: The Brummbaer's return
Recoilles deal good damage against emplacement, and they have satchels for thicker targets
Re: The Brummbaer's return
I know, but in some cases is not enough