The Brummbaer's return

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Shanks
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Joined: 22 Nov 2016, 22:02

The Brummbaer's return

Postby Shanks » 09 Aug 2017, 21:13

It was another crazy pvp 3v3

Repetition
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Medic Truck
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Joined: 15 Jun 2017, 19:31
Location: Kathmandu, Nepal

Re: The Brummbaer's return

Postby Medic Truck » 09 Aug 2017, 23:21

Wow. Nice game. Great play by the Sgttoni Airborne though.

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Frost
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Joined: 25 Sep 2016, 20:25

Re: The Brummbaer's return

Postby Frost » 10 Aug 2017, 02:19

well he he smaked my glibs and fjr5 reg when i get carried away with compine of snipers and m16 i had countless mistakes mostly from not focusing enough..


was fun game
Last edited by Frost on 10 Aug 2017, 15:20, edited 1 time in total.
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sgtToni95
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Location: Italy

Re: The Brummbaer's return

Postby sgtToni95 » 10 Aug 2017, 06:23

Really enjoyed this game, just my voice chat fucked up at start and i couldn't coordinat with salvy

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Shanks
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Re: The Brummbaer's return

Postby Shanks » 10 Aug 2017, 12:10

Yes, funny game

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Tiger1996
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Re: The Brummbaer's return

Postby Tiger1996 » 10 Aug 2017, 14:50

Yup, this game was fun.. but so far I actually think Airborne doc is easy to play...
Perhaps the most flexible doctrine in the entire game at the moment.

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Warhawks97
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Re: The Brummbaer's return

Postby Warhawks97 » 10 Aug 2017, 15:02

Easy. Wouldnt say so. Its basically microing lots of paper units like all US docs. Capable? yes. Most flexible? Again what do understand under flexible? What can be deployed? what deployed at once? tactical reorientation (Like when one thing doesnt work, use a different approach with completely different units)

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sgtToni95
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Re: The Brummbaer's return

Postby sgtToni95 » 10 Aug 2017, 16:58

I think its tech tree is the most versatile of all. You don't need many CP to go through every branch and paradropped stuff can help you in different situations.
I wouldn't say it's easy to play, since in this game to have that high score i was trying to work on pretty much all the frontline with airstrikes, snipers, vehicles and AB squads, and i didn't even had such high casualties as you see many times with this doctrine. To be honest i even tried not to use airstrikes since i don't really like such a way of killing unless it's very necessary, maybe using them earlier would have helped my team better.

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Shanks
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Re: The Brummbaer's return

Postby Shanks » 10 Aug 2017, 20:21

The luft is stronger than the airbone in my opinion, since it has a panther and better anti-emplacement attack

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Warhawks97
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Re: The Brummbaer's return

Postby Warhawks97 » 10 Aug 2017, 22:42

@Toni: from that point of view its the most flexible from allied side i would say then.


@Shanks: I always wanted and expected it for US airborne. Some sort of bombing raid that works like the axis stuka anti emplacment thing. Or that the ultimate raid ability attacks not just vehicles and inf but also buildings etc. Several of such suggestions already existed.

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Shanks
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Re: The Brummbaer's return

Postby Shanks » 11 Aug 2017, 00:59

Then they will say airborne OP :lol:

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sgtToni95
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Re: The Brummbaer's return

Postby sgtToni95 » 11 Aug 2017, 08:58

Recoilles deal good damage against emplacement, and they have satchels for thicker targets

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Shanks
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Re: The Brummbaer's return

Postby Shanks » 11 Aug 2017, 11:57

I know, but in some cases is not enough


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