Wake wrote:Another big update - I added all of the reinforcement costs to each unit that can reinforce.
I would like to point out the incredibly high reinforce cost of US Airborne, PE Assault Grenadiers, and SAS. Similarly, I would like to point out the incredibly low reinforce cost of the US 7-man riflemen squad called in by the captain, I think that was like Warhawk's personal secret because I always saw him using it.
ehm. They got increased for a reason. All elite inf got up. Just saying that Luft inf, AB and SAS had once been at 63 per men. The point is that cheap reinforcment cost but high build cost for elites always ended up in MP rich players that had bunches of elites which became hyper cost effective. So reduced build cost in exchange for increased reinforce cost (CQCS, SAS, Luft inf, commandos and AB)
to force players being more carefull instead of "just wait unitl all got finally vets, then overrun everything and keep clicking reinforcment button"
and what "secret"? Long time ago the inf doc CQCS also cost just 18 per men. I reported both! Just only the CQCS was apparently considered as "issue".
Besides that i am barely using that squad. And here you get another "secret": In inf doc their cost drop to approx 15 or less after mass prod upgrade. Normal rifles to 18 and rangers 22 or 23 or 24.
So it has never been a "secret" or "mine secret" nor have i am used that squad that often. as inf i atm go for rangers, rifle squad just for rifle nades. As armor i just use the inf i get out of my triage center or which survived from the early game.
The infiltration rangers 45 per men, though being not that much better as normal rangers.
Warhawks is also correct in saying that Stormtroopers are by far the most cost effective "elite" infantry. They only cost 37 to reinforce, in comparison to 38 for commandos, 45 for luftwaffe, and 44 for 82nd, and a whopping 47 for SAS. Unless you count Terror grenadiers (35) as "elite", then stormtroopers are the way to go. They are actually cheaper than commandos in every single aspect. They cost less to build (400 vs 450) and less to reinforce.
About storms i know about. I am always saying they are pretty cheap in every aspect. They have most HP of all inf, leader squad, abilties and low build cost. They should be arround 39-42 like SS squad which basically shares same values.
However, grens in def doc with officer support match up with storms actually. Terror grens also due to wo doc upgrades for inf.
Storms cost 450 as call in, 400 in the Halftrack.
The downside to stormtroopers is that you have to pay a lot for their weapons and Blitzkrieg doc doesn't have good artillery.
Arty always depends on the use of it. But generally i just count on my storms with some tank support.
I think the most glaring aspect of all of this though is the SAS. They are the most expensive infantry unit in the game, by a significant margin.
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they come late, cost fucking lot, cant do much. Most crap inf you can get atm i would say