This :
viewtopic.php?f=15&t=928&view=unread#unread
and this:
viewtopic.php?f=15&t=619
actually caused me to create that one.
The allied rifles got changed and have got a logical accuracy drop from range to range. But axis still shoot with same accuracy from 25-60 range which makes them kinda unrealistic in behaviour. So i make some short suggestions:
Volks K98:
from (short-distant) 0.7/0.55/0.35/0.35 to 0.65/0.5/0.32/0.27
damage from 23-33 per bullet to 20-30
Grens K98 (currently using same as Stormtrooper)
from 0.8/0.6/0.45/0.45 to 0.7/0.55/0.37/0.32
damage from 23-33 per bullet to 20-30
Cost maybe down to 390 (or 380) MP and maybe available right after HQ upgrade.
Stormtrooper:
from 0.8/0.6/0.45/0.45 to 0.8/0.6/0.45/0.4
damage from 23-33 per bullet to 20-30
PE Pgrens:
from 0.7/0.55/0.35/0.35 to 0.7/0.55/0.4/0.35
damage from 23-33 per bullet to 20-30
Squad size to 5 men (upgradeable to 6 later) and 320 MP build cost
PE Heavy Assault Grens:
from 0.7/0.55/0.35/0.35 to 0.75/0.6/0.45/0.4
damage from 23-33 per bullet to 20-30
Squad size down to 5 men (upgradeable to 6 later) and down to 380 MP. Reinforce cost 39 per Men.
SS Squad unscoped G43
from 0.75/0.65/0.25/0.25 to 0.75/0.55/0.32/0.27
damage from 27-36 per bullet to 20-30
PE Stormpios
Spawns with 1-2 STG (atm 2) and instead of K98 for the others MP40. So purely made for close combat to blow up obstacles and defensive stuff.
Squad size to 5 men and build cost down to 320 MP.
That would bring units and their cost more in line. Also they are so far the last infantry weapons that have still same accuracy values for long/distant range. No other weapon has it so far. The Impact on Grens etc would be less as those run arround with STG´s and stuff anyway.
Axis rifles fine tuning
- Warhawks97
- Posts: 5395
- Joined: 23 Nov 2014, 21:45
- Location: Germany
Axis rifles fine tuning
Build more AA Walderschmidt