Because necessarily explode?

Do you have a balancing problem or do you want to make a suggestion for the game? You are at the right place.
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.:KrieG
Posts: 1
Joined: 14 Sep 2015, 20:17

Because necessarily explode?

Post by .:KrieG »

Good afternoon.

I'm new here, and this wonderful game. And first like to thank the creators of this awesome mod f * d * nd *!

Well, let me tell you: A tank was hit but did not explode. It seems intact, but is not, and unfortunately his crew is dead.

Could arise fire / smoke, showing that the tank is destroyed but did not explode.
What I would like is that some tanks do not explode with a frontal shot, but caught fire / smoke.

It would be possible ?


Thanks for listening.

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MarKr
Team Member
Posts: 4101
Joined: 23 Nov 2014, 19:17
Location: Czech Republic

Re: Because necessarily explode?

Post by MarKr »

I think that what you ask is not possible. The game simply makes vehicles explode when they are destroyed and replaces normal model with wreck :-\
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kwok
Team Member
Posts: 2516
Joined: 29 Mar 2015, 05:22

Re: Because necessarily explode?

Post by kwok »

Sounds like CoH2?
Tarakancheg: I want volkssturmm to upgrade to knights cross holders at vet 5 so that I can just show players how bad they are.

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