Snipers camo
- Krieger Blitzer
- Posts: 5037
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Snipers camo
Currently in 531, snipers are very bad as they not only can't crawl when under fire (which is fine) but also can't re-hide behind cover as long as they are being targetted.. their passive camo should allow them to be hidden when in cover, otherwise they will be shot back to death.
I'd say; let's revert this change only for snipers.. they r already limited to 1 & no further nerf is needed for them.
I'd say; let's revert this change only for snipers.. they r already limited to 1 & no further nerf is needed for them.
Re: Snipers camo
+1. I do agree with you 100%Krieger Blitzer wrote: ↑04 Jun 2022, 13:34Currently in 531, snipers are very bad as they not only can't crawl when under fire (which is fine) but also can't re-hide behind cover as long as they are being targetted.. their passive camo should allow them to be hidden when in cover, otherwise they will be shot back to death.
I'd say; let's revert this change only for snipers.. they r already limited to 1 & no further nerf is needed for them.
- mofetagalactica
- Posts: 745
- Joined: 30 Jan 2017, 11:15
Re: Snipers camo
They're fine for me, its an arassing unit using range to his advantage, dosn't really need predator camo technology again.
Re: Snipers camo
I agree.
Its also in terms of immersion, that a sniper is a pain in the ass to locate and take out.
And honestly, the new crawling/camo change was mainly made because of infiltration/sabotage units which abused its camo buffs and fire breaking inside a firefight.
Snipers were absolutely fine after the recent limitation.
Its also in terms of immersion, that a sniper is a pain in the ass to locate and take out.
And honestly, the new crawling/camo change was mainly made because of infiltration/sabotage units which abused its camo buffs and fire breaking inside a firefight.
Snipers were absolutely fine after the recent limitation.
Last edited by Consti255 on 09 Jun 2022, 17:43, edited 1 time in total.
Nerf Mencius
- Walderschmidt
- Posts: 1266
- Joined: 27 Sep 2017, 12:42
Re: Snipers camo
Snipers could use a small range increase (+5 or +10).
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- Krieger Blitzer
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Re: Snipers camo
Range is fine, but camo for snipers is not.. needs a revert.
Re: Snipers camo
More range will create another balance problem, (snipers the ultimate untouchable unit) camouflage for snipers needs to be reverted, they already got nerf when we limit this unit to 1.
- Krieger Blitzer
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- Joined: 06 Dec 2014, 15:53
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Re: Snipers camo
Yup
Re: Snipers camo
so.....what is happening with snipers?
Re: Snipers camo
The passive camo should still be on the sniper…. Can someone do a quick test and replay?
Tarakancheg: I want volkssturmm to upgrade to knights cross holders at vet 5 so that I can just show players how bad they are.
- Krieger Blitzer
- Posts: 5037
- Joined: 06 Dec 2014, 15:53
- Location: I'm from Egypt, living in Qatar.
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Re: Snipers camo
Passive camo isn't working when snipers are aiming.. which means they are revealed most of the time.
Re: Snipers camo
Tweaked the passive recamo timer for snipers. They should be going back into camo between shots now. Will probably need a few tweaks over the next few patches.
Tarakancheg: I want volkssturmm to upgrade to knights cross holders at vet 5 so that I can just show players how bad they are.
- Redgaarden
- Posts: 588
- Joined: 16 Jan 2015, 03:58
Re: Snipers camo
dont think snipers should camo when it can just shoot and walk away. Or just tank the bullets. I think snipers are too tanky to also keep combat camo.
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