Doctrine Rework Survey
Posted: 28 Dec 2018, 01:07
Hello. The topic of doctrine reworks have been talked about for a long time, but nothing has really made it to recent patches. Doctrine reworks are huge game-meta changers and will definitely twist the BK mod in ways people can't predict. That being said, before implementing doctrine reworks, I think it's important for the community to voice their opinion on the reworks.
I've created a survey for everyone to fill out to help guide and design future reworks with some structure (as opposed to just a wall of text of ideas on the forum with no clear topic). You can't access it directly, I'll have to provide you a link. If you PM me or steam message me I will give you the link and well as something resembling an ID code. Anyone can ask for the survey, I won't deny that to you. The reason why I am distributing it this way is to make it so when you fill it out you really put thought into it (you only get to fill it out once). I don't want to read through a spamful amount of ideas that already exist on the forum. Think about your rework idea all the way through and then submit. This is also to avoid trolls and spammers from flooding the survey. If you want to give your ID for another person to fill out the survey, sure go for it. But I will only count 1 instance of the ID, so multiple people can't fill it out under multiple IDs. If someone else wants to fill out the survey, just tell them to message me and i'll provide it, no matter who they are.
I'll probably make the survey open for anyone to click freely later, but for now it's easier to manage responses when the submissions are controlled.
Questions on the survey are below:
Doctrine Rework Survey
The answers for these questions will be used to help guide doctrine reworks and balances.
* Required
What is the 6 digit interview code given to you? *
How often do you play BK mod?
Which doctrine do you want to be surveyed on? NOTE: You can only choose 1 to talk about, so choose wisely!! *
On a scale of 1 (poor) - 10 (strong) how well does the doctrine currently perform in game?
Please, explain your answer.
How often do you play your doctrine chosen for this survey?
What is the doctrine's greatest strengths?
What is the doctrine's greatest weakness? How do you counter the doctrine?
What is currently missing that needs to be added in the doctrine to make it more fun/competitive?
What currently needs to be removed from the doctrine to make it more fun/competitive?
If you had a teammate, which doctrine would you want your teammate to go? *
If you had to write a guide to your doctrine, what would you say?
If you had to pick how all doctrines are designed, would you have them all balanced for 1v1's (well-rounded) or balanced for teamplay required (specialized)? You can find more on this discussion here: viewtopic.php?f=15&t=2223
If you had to label the focus of the doctrine as it is currently, how would you label it?
Infantry focused
Armor focused
Support focused (artillery, airstrikes, emplacements, etc...)
If you had to choose one option for the future version of the doctrine, which focus would you choose?
Infantry focused
Armor focused
Support focused (artillery, airstrikes, emplacements, etc...)
What is the best unit or ability in the doctrine?
Why is it the best unit or ability?
What is the worst unit or ability in the doctrine?
Why is it the worst unit or ability?
If you were to introduce a new unit or ability into the doctrine, what would it be? Please be as descriptive as possible: where would it go, how much would it costs, what would it be good at, what would it be bad at, would it have any limits, etc. IMPORTANT NOTE: We can't promise new units to the mod, especially if it crosses the line in honoring artists' works. This questions is going to be used as data to understand what players want as well as identify potential gaps in the game.
How would you describe a perfect future for the doctrine?
Tell us anything else you want about the doctrine
Other questions for balance discussions
The answers in this section will be read to supplement other balance decisions.
What is your typical first-five minutes of the game build order?
If you play CW, do you normally use the Cromwell or Sherman V or neither?
Cromwell
Sherman V
Neither
Why do you use the tank you chose above over the other?
On a scale of 1-10, is the mod currently balanced in favor of Axis (1) or Allies (10)?
How often do you use flamethrowers and flamethrower tanks?
Please, explain your answer above
Is there any unit that you think is over priced?
Is there any unit that you think is under priced?
I've created a survey for everyone to fill out to help guide and design future reworks with some structure (as opposed to just a wall of text of ideas on the forum with no clear topic). You can't access it directly, I'll have to provide you a link. If you PM me or steam message me I will give you the link and well as something resembling an ID code. Anyone can ask for the survey, I won't deny that to you. The reason why I am distributing it this way is to make it so when you fill it out you really put thought into it (you only get to fill it out once). I don't want to read through a spamful amount of ideas that already exist on the forum. Think about your rework idea all the way through and then submit. This is also to avoid trolls and spammers from flooding the survey. If you want to give your ID for another person to fill out the survey, sure go for it. But I will only count 1 instance of the ID, so multiple people can't fill it out under multiple IDs. If someone else wants to fill out the survey, just tell them to message me and i'll provide it, no matter who they are.
I'll probably make the survey open for anyone to click freely later, but for now it's easier to manage responses when the submissions are controlled.
Questions on the survey are below:
Doctrine Rework Survey
The answers for these questions will be used to help guide doctrine reworks and balances.
* Required
What is the 6 digit interview code given to you? *
How often do you play BK mod?
Which doctrine do you want to be surveyed on? NOTE: You can only choose 1 to talk about, so choose wisely!! *
On a scale of 1 (poor) - 10 (strong) how well does the doctrine currently perform in game?
Please, explain your answer.
How often do you play your doctrine chosen for this survey?
What is the doctrine's greatest strengths?
What is the doctrine's greatest weakness? How do you counter the doctrine?
What is currently missing that needs to be added in the doctrine to make it more fun/competitive?
What currently needs to be removed from the doctrine to make it more fun/competitive?
If you had a teammate, which doctrine would you want your teammate to go? *
If you had to write a guide to your doctrine, what would you say?
If you had to pick how all doctrines are designed, would you have them all balanced for 1v1's (well-rounded) or balanced for teamplay required (specialized)? You can find more on this discussion here: viewtopic.php?f=15&t=2223
If you had to label the focus of the doctrine as it is currently, how would you label it?
Infantry focused
Armor focused
Support focused (artillery, airstrikes, emplacements, etc...)
If you had to choose one option for the future version of the doctrine, which focus would you choose?
Infantry focused
Armor focused
Support focused (artillery, airstrikes, emplacements, etc...)
What is the best unit or ability in the doctrine?
Why is it the best unit or ability?
What is the worst unit or ability in the doctrine?
Why is it the worst unit or ability?
If you were to introduce a new unit or ability into the doctrine, what would it be? Please be as descriptive as possible: where would it go, how much would it costs, what would it be good at, what would it be bad at, would it have any limits, etc. IMPORTANT NOTE: We can't promise new units to the mod, especially if it crosses the line in honoring artists' works. This questions is going to be used as data to understand what players want as well as identify potential gaps in the game.
How would you describe a perfect future for the doctrine?
Tell us anything else you want about the doctrine
Other questions for balance discussions
The answers in this section will be read to supplement other balance decisions.
What is your typical first-five minutes of the game build order?
If you play CW, do you normally use the Cromwell or Sherman V or neither?
Cromwell
Sherman V
Neither
Why do you use the tank you chose above over the other?
On a scale of 1-10, is the mod currently balanced in favor of Axis (1) or Allies (10)?
How often do you use flamethrowers and flamethrower tanks?
Please, explain your answer above
Is there any unit that you think is over priced?
Is there any unit that you think is under priced?