kwok wrote:i don't think fallsj should get a 25% damage reduction buff, it starts putting them in the same territory as gebirgs.
By far not. Rangers get as much hp as fallis and 25% damage reduction and their tp makes them 25% harder to hit by small arms.
Storms have 95 HP and get also 25% damage reduction by vet boost (which also affects their leader which then provides better bonuses as well)
Actually the 82nd has as much, if not more HP as reg 5, same target table which makes them 25% harder to hit by while moving and i dont think anyone considers them as long living unit.
And now you want to tell me that such a buff which every vet upgrade provides
to the upgraded unit would make them same as gebis with def training?
Do you really belive that this would make them stronger than current stormtroopers?
I dont think so.
def cover training is by far better, let alone the huge suppression reduction.
And have you tested the new cal 50 in the beta? It kills something so keep this in mind, too.
i feel inf in general should rely more on their position and weapon/damage output to set them apart otherwise you pretty just just make kch again. you'll have axis players complaining that their units are not able to run face first into mgs, throw a grenade, and kill the mg without a scratch (yeah, in game people have literally screamed "bullshit" because their inf was not able to survive point blank MG fire). if it means removing defensive bonuses for other infantry then so be it, i dont like how hmgs become obsolete. it makes infantry combat so dry when it's about who's rambo is more rambo.
And this is what all vet boosted elite units do, you would have to nerf all of them, not just fallis.
As i said, 25% damage reduction by vet upgrade is what all vet upgrades do to inf, why excluding fallis then?