Docs Rework [Perspective]
Posted: 04 May 2018, 06:24
Throughout this topic, I would like to represent my personal point of view regarding how doctrines could be reworked.. just my perspective.
So, in case somebody has a different point of view.. then please feel free to represent yours, without having to argue about other viewpoints.
Providing our point of view can help the devs to determine how things could be done, they could take very different ideas and combine them together... And in case u fully support my point of view, then plz go ahead and express urself.
My point of view is focused more on some Axis doctrines.. beside some changes to few Allied docs too.
However, I don't think all Axis doctrines need a rework; but only some of them.
With that being said, the following is my point of view... Here are the big changes I have been thinking about:
# Axis
- Stug4 tank would be no longer available in all WH docs, but only in Terror doctrine... As consequence, the Stug4 would be able to camo straight away, without first needing 1 veterancy level anymore.. and being available only in Terror doctrine, means that the Stug4 would need a doctrinal unlock.. there is going to be a screenshot of the new Terror doc attached below.
- And thus, Stug3 would be no longer in reward menu but only available in Blitz doc by default without any unlock.. and this means that Blitz doc would no longer have access to Stug4 tanks except the "late version" which randomly spawns purely based on "luck" by the off-map support call-in.
- SturmTiger would be removed from Terror doctrine and added to Def doctrine, and this would be done by adding it to the customize reward menu as replacement of the Grille.. meaning that the Stupa would be no longer a replacement to the Grille. Def doc player will have to decide whether to choose between the Grille or the SturmTiger which are both arty units. And so far this makes a lot more sense in comparison to Stupa and Grille currently because the Stupa is rather an offensive unit and thus it doesn't really fit in Def doctrine.
Though, it's worth to notify that adding SturmTiger together with the Grille in the same unlock.. means that the SturmTiger would be 1 command point earlier available.. because currently in Terror doc, the SturmTiger requires 7 direct command points.. while the Grille requires 6 command points. Eventually, the SturmTiger could have less gun range (from 200 to 120) and in return, it would no longer require view in order to fire.
It could also become slightly more expensive (from 700 to 900 MP) that's in addition to adding some minimum range...
- Stupa would be a reward of the Stuh in Blitz doc on the other hand. So, the Blitz doc player would have to choose between 2 different variants of assault weapons. Either 2 lightly armored Stuh tanks, or 1 heavily armored Stupa tank.
- KT would be moved from Terror doctrine to TH doc, it would be in the customize reward menu as replacement to the JagdTiger.
If the player chooses the KT, he would have both KT versions deploy-able from his heavy Panzer Factory.. and he would be free to deploy 1 of them.
- LeiG.18 no longer reward unit but available only in Terror doc, requires unlock.
So, here is how Terror doctrine would look like:
==================================================
- Nashorn would be no longer available in TH doctrine, because TH doesn't need it. Who would spend 5 CP for Nashorn in TH doc when you can get the same tank even earlier for only 4 CP in SE doc??!!
And so, as replacement of the Nashorn unlock... Panther.D would be added to Luft doc for 5 CPs too. Which is the same amount of CPs currently required for the Panther.D in Luft doctrine btw.. so the Panther.D this way wouldn't be earlier available or even delayed, just moved to another doc.
- As replacement of Panther.D unlock in Luft doc.. comes the single Stuka bombing airstrike!
So, the single Stuka bombing run would be no longer replacing Stuka patrol in reward menu... Meaning that Luft doctrine would finally have 4 different plane unlock(s) which is just the same as Airborne doctrine and also RAF by the way! They both have 4 plane unlock(s) currently.
This is how Luft doctrine would look like:
At last, I think there is no need to attach a picture of TH doc.. because it's very simple! As I already pointed out:
Just the Panther.D in replace of Nashorn unlock. That's in addition to the KT as it would be in reward menu together with JT unlock... Without any change to current command points of TH doc. Also, I don't think Blitz or Def doctrines need any pictures.. because just the Stupa as reward to Stuh and SturmTiger as reward to Grille! That's all.
# Allies
- RA doctrine would no longer have 17pdr emplacements, keeping in mind Luft doctrine would no longer have Panther.D and Terror doctrine would no longer have KT as I previously pointed above.
- 75mm Jumbo Sherman would be moved from infantry doctrine to Armor doctrine, being deploy-able in tank depot after the 76 Jumbo unlock.
105 Sherman and Combat Engineers are untouched.. just saying. Only 75mm Jumbos would be moved...
- Howitzers 75mm from infantry doctrine would be moved to RAF doc! Deploy-able from commando Glider.
infantry doctrine doesn't need such small howitzers when they have many other tools of arty.. and RAF needs to have something for arty, but at the same time less powerful than 95mm Cromwell. Not to mention US Airborne already has these 75mm howitzers btw!
- Armor doctrine would be changed dramatically, like this:
That's in addition to allowing PACE call-in together with SP call-in.. and the player would be free to choose, SP would be still available only once.
Meaning SP would be no longer a reward unit...
Now, some smaller changes:
- Commando AT boys would be 3 men and cost 300 MP instead of 1 man for 200 MP currently.
- WASP should have more range, and Terror doc flamethrower half-track the same.. possibly the Sherman Croc too.
- Elefant should have 70 basic range instead of 65 and eventually with static position, then it would be 75 instead of 70 currently.
- Tiger1 tank loses flank speed for earlier ALRS ability at Vet.1 instead of Vet.2 currently.
- 95mm Cromwell should not have flank speed.
- Slightly lowering JP cone of fire, without having to touch the range.
- 75mm L48 guns shouldn't have zero chance vs Croc Churchill rear, and US 76mm guns shouldn't have zero chance vs JT rear.
- Fixing the M3 US half-track, and Def doc Flak.88 emplacements arty barrage, as well as Tiger ACE bug... When possible.
- Sector Propaganda ability in Terror doctrine should work like Sector Arty from SE doc, but instead of sending arty shells.. it would make infantry units too easily suppressed when they are under fire by anything really, but the ability would be usable only in friendly territories.
- Blitz doc 37mm half-track should deal less damage vs vehicles with HE rounds, but in return the AP rounds should have better penetration vs light tanks.. and more specifically against Recce.
- Adjusting the kill feed as pointed on that topic ^^
viewtopic.php?f=15&t=2663
At the very end, I am going to share with you how doctrines CURRENTLY look like.. just so if anyone wants to compare the CURRENT look with the NEW look that I have attached above.
So, here is how Armor, Luft and Terror doctrines look like CURRENTLY:
Hope this can be helpful to compare the CURRENT doctrines with the NEW doctrines which I first posted on the top.
Any opinions or other perspectives are surely welcome!
So, in case somebody has a different point of view.. then please feel free to represent yours, without having to argue about other viewpoints.
Providing our point of view can help the devs to determine how things could be done, they could take very different ideas and combine them together... And in case u fully support my point of view, then plz go ahead and express urself.
My point of view is focused more on some Axis doctrines.. beside some changes to few Allied docs too.
However, I don't think all Axis doctrines need a rework; but only some of them.
With that being said, the following is my point of view... Here are the big changes I have been thinking about:
# Axis
- Stug4 tank would be no longer available in all WH docs, but only in Terror doctrine... As consequence, the Stug4 would be able to camo straight away, without first needing 1 veterancy level anymore.. and being available only in Terror doctrine, means that the Stug4 would need a doctrinal unlock.. there is going to be a screenshot of the new Terror doc attached below.
- And thus, Stug3 would be no longer in reward menu but only available in Blitz doc by default without any unlock.. and this means that Blitz doc would no longer have access to Stug4 tanks except the "late version" which randomly spawns purely based on "luck" by the off-map support call-in.
- SturmTiger would be removed from Terror doctrine and added to Def doctrine, and this would be done by adding it to the customize reward menu as replacement of the Grille.. meaning that the Stupa would be no longer a replacement to the Grille. Def doc player will have to decide whether to choose between the Grille or the SturmTiger which are both arty units. And so far this makes a lot more sense in comparison to Stupa and Grille currently because the Stupa is rather an offensive unit and thus it doesn't really fit in Def doctrine.
Though, it's worth to notify that adding SturmTiger together with the Grille in the same unlock.. means that the SturmTiger would be 1 command point earlier available.. because currently in Terror doc, the SturmTiger requires 7 direct command points.. while the Grille requires 6 command points. Eventually, the SturmTiger could have less gun range (from 200 to 120) and in return, it would no longer require view in order to fire.
It could also become slightly more expensive (from 700 to 900 MP) that's in addition to adding some minimum range...
- Stupa would be a reward of the Stuh in Blitz doc on the other hand. So, the Blitz doc player would have to choose between 2 different variants of assault weapons. Either 2 lightly armored Stuh tanks, or 1 heavily armored Stupa tank.
- KT would be moved from Terror doctrine to TH doc, it would be in the customize reward menu as replacement to the JagdTiger.
If the player chooses the KT, he would have both KT versions deploy-able from his heavy Panzer Factory.. and he would be free to deploy 1 of them.
- LeiG.18 no longer reward unit but available only in Terror doc, requires unlock.
So, here is how Terror doctrine would look like:
==================================================
- Nashorn would be no longer available in TH doctrine, because TH doesn't need it. Who would spend 5 CP for Nashorn in TH doc when you can get the same tank even earlier for only 4 CP in SE doc??!!
And so, as replacement of the Nashorn unlock... Panther.D would be added to Luft doc for 5 CPs too. Which is the same amount of CPs currently required for the Panther.D in Luft doctrine btw.. so the Panther.D this way wouldn't be earlier available or even delayed, just moved to another doc.
- As replacement of Panther.D unlock in Luft doc.. comes the single Stuka bombing airstrike!
So, the single Stuka bombing run would be no longer replacing Stuka patrol in reward menu... Meaning that Luft doctrine would finally have 4 different plane unlock(s) which is just the same as Airborne doctrine and also RAF by the way! They both have 4 plane unlock(s) currently.
This is how Luft doctrine would look like:
At last, I think there is no need to attach a picture of TH doc.. because it's very simple! As I already pointed out:
Just the Panther.D in replace of Nashorn unlock. That's in addition to the KT as it would be in reward menu together with JT unlock... Without any change to current command points of TH doc. Also, I don't think Blitz or Def doctrines need any pictures.. because just the Stupa as reward to Stuh and SturmTiger as reward to Grille! That's all.
# Allies
- RA doctrine would no longer have 17pdr emplacements, keeping in mind Luft doctrine would no longer have Panther.D and Terror doctrine would no longer have KT as I previously pointed above.
- 75mm Jumbo Sherman would be moved from infantry doctrine to Armor doctrine, being deploy-able in tank depot after the 76 Jumbo unlock.
105 Sherman and Combat Engineers are untouched.. just saying. Only 75mm Jumbos would be moved...
- Howitzers 75mm from infantry doctrine would be moved to RAF doc! Deploy-able from commando Glider.
infantry doctrine doesn't need such small howitzers when they have many other tools of arty.. and RAF needs to have something for arty, but at the same time less powerful than 95mm Cromwell. Not to mention US Airborne already has these 75mm howitzers btw!
- Armor doctrine would be changed dramatically, like this:
That's in addition to allowing PACE call-in together with SP call-in.. and the player would be free to choose, SP would be still available only once.
Meaning SP would be no longer a reward unit...
Now, some smaller changes:
- Commando AT boys would be 3 men and cost 300 MP instead of 1 man for 200 MP currently.
- WASP should have more range, and Terror doc flamethrower half-track the same.. possibly the Sherman Croc too.
- Elefant should have 70 basic range instead of 65 and eventually with static position, then it would be 75 instead of 70 currently.
- Tiger1 tank loses flank speed for earlier ALRS ability at Vet.1 instead of Vet.2 currently.
- 95mm Cromwell should not have flank speed.
- Slightly lowering JP cone of fire, without having to touch the range.
- 75mm L48 guns shouldn't have zero chance vs Croc Churchill rear, and US 76mm guns shouldn't have zero chance vs JT rear.
- Fixing the M3 US half-track, and Def doc Flak.88 emplacements arty barrage, as well as Tiger ACE bug... When possible.
- Sector Propaganda ability in Terror doctrine should work like Sector Arty from SE doc, but instead of sending arty shells.. it would make infantry units too easily suppressed when they are under fire by anything really, but the ability would be usable only in friendly territories.
- Blitz doc 37mm half-track should deal less damage vs vehicles with HE rounds, but in return the AP rounds should have better penetration vs light tanks.. and more specifically against Recce.
- Adjusting the kill feed as pointed on that topic ^^
viewtopic.php?f=15&t=2663
At the very end, I am going to share with you how doctrines CURRENTLY look like.. just so if anyone wants to compare the CURRENT look with the NEW look that I have attached above.
So, here is how Armor, Luft and Terror doctrines look like CURRENTLY:
Hope this can be helpful to compare the CURRENT doctrines with the NEW doctrines which I first posted on the top.
Any opinions or other perspectives are surely welcome!