Do you have a balancing problem or do you want to make a suggestion for the game? You are at the right place.
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When the ab squad see's an enemy vehicle, it takes them 3 seconds JUST TO START AIMING THEIR GUN. Then you've got the additional +3 seconds delay from bazooka's when they do actually aim rendering the recoil-less rifle from the 101st squad utterly USELESS. If this is not a bug (wouldn't be surprised) then congrats, game is balanced
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