Foot Medics

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drivebyhobo
Posts: 64
Joined: 08 Mar 2015, 00:53

Foot Medics

Postby drivebyhobo » 18 Nov 2017, 19:40

Medic trucks/halftracks heal infantry passively. Why not have foot medics heal passively just like their vehicle cousins instead of a zero cost heal ability?

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Warhawks97
Posts: 2509
Joined: 23 Nov 2014, 21:45
Location: Germany

Re: Foot Medics

Postby Warhawks97 » 20 Nov 2017, 15:09

Wolf wrote:
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EDIT by MarKr:
There was a request to post the changelog too. So I add it here rather than somewhere to the middle of the thread:

General:

- Your medics now need to collect 18 wounded soldiers from the field in order for you to get a free squad



The BK gods haves listen to you :D

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MarKr
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Posts: 1863
Joined: 23 Nov 2014, 19:17
Location: Czech Republic

Re: Foot Medics

Postby MarKr » 20 Nov 2017, 17:23

- Medic teams buildable in Triage centers/Medic bunkers + AB dropable medic team now heal soldiers around automatically once they don't move (no longer needed to activate the ability manually)
It is actually this one, but yes :D
Image

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Warhawks97
Posts: 2509
Joined: 23 Nov 2014, 21:45
Location: Germany

Re: Foot Medics

Postby Warhawks97 » 20 Nov 2017, 19:10

ah. shit, i copied the wrong line :D


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