Smoke cost
Posted: 12 Aug 2017, 00:32
Smoke currently costs between 0-50 ammo.
Mortars and howitzers have 0 ammo cost currently.
Abilities like those of tetrarch or stug (that drop smoke on point) Puma vehicles (50 mm and 75 mm stubby version, also drop on a selected point in the area) or those that just pop out like Panther or shermans have a cost of 10-50 ammo.
Tank III and tank IV F2 drop for 10 for example, AB HQ 30 and others between 30 and 50 as well. (Jagdpanther as little exception for free). Shermans and Panther for 50 ammo.
So i would like to ask if we can make smoke cost varrying between 0 (indirect fire units) and 30 ammo. 50 seems quite a lot. Twice that of a nade and as much as an arty barrage.
What cost what at the end is open for discussion. Just that smoke abilties have a max cost of 30.
Also all mortars able to fire smoke but also all howitzer units? my core question however is the cost.
Mortars and howitzers have 0 ammo cost currently.
Abilities like those of tetrarch or stug (that drop smoke on point) Puma vehicles (50 mm and 75 mm stubby version, also drop on a selected point in the area) or those that just pop out like Panther or shermans have a cost of 10-50 ammo.
Tank III and tank IV F2 drop for 10 for example, AB HQ 30 and others between 30 and 50 as well. (Jagdpanther as little exception for free). Shermans and Panther for 50 ammo.
So i would like to ask if we can make smoke cost varrying between 0 (indirect fire units) and 30 ammo. 50 seems quite a lot. Twice that of a nade and as much as an arty barrage.
What cost what at the end is open for discussion. Just that smoke abilties have a max cost of 30.
Also all mortars able to fire smoke but also all howitzer units? my core question however is the cost.