Allied tanks and artillery vulnerability
Posted: 10 Aug 2017, 23:10
Can i ask if we can treat so far every tank the same way?
What i mean is, that axis tanks generally take far less damage from arty than allied. Yes, people will say now: "But KT and stuff get killed so easily by arty". True, but allied tanks even faster.
The cost Argument? A stug doesnt cost more than a sherman and a Panther not more than a Pershing.
Current situation is:
Any axis tank takes 25% less damage from the original arty damage. The heaviest 50% less, Jagdpanther also 60% less. And even open top Ostwind 25% reduced damage and even axis halftracks and sdkfz 234 receive less damage from arty than an allied Pershing does. A direct hit instant kills though but they survive longer when arty explodes all arround than any allied vehicle etc.
The only axis vehicle vulnerable to arty seems to be the Marder. The Hetzer takes also full damage from arty.
Allied does not have such damage reduction except the churchill crocc that takes damage from arty like axis medium armor.
But any axis tank (or vehicle) takes less damage from arty than Jumbo, pershing or even SP.
Losing a KT to arty is super nasty. And when it happens, all hate arty.
Any allied player knows that probably half of all allied tank losses in a game will be caused by arty use.
So i am asking if we can make it more standardized when it comes to taken damage from arty. I think i dont have to mention that axis throw all sorts of arty against allied tanks... no matter where they are. Personally i had tank kill scores with Hummels that was above 30 in a single game.
To be more accurate: 105 shell deals 335 damage and that boosted by 50% right in the center of the explosion (direct hit). A Tank IV (or any other medium axis) receives 376,875 damage. HP are 636 so far.
A sherman (inculde jumbos etc which arent cheap) receives 502 damage. A basic sherman or 76 has 636 HP as well.
A Hummel deals 500 to 900 damage with a single direct hit. Its an insta kill actually.
After the suggested damage reduction the damage for hummel would still reach from 450 to 675 damage which can still instant kill allied medium armor such as shermans.
idk why it is made this way, but i dont think it should stay. Allieds have also expensive tanks, the SP cant be replaced even.
Despite this axis have the weapons to crack any armor in normal engagments. Allieds not (with exception of one single unit) and really need arty and stuff to kill the biggest things.
So i cant see the reason why axis need to be more powerfull against armor than allied arty.
And when someone comes with priest, its one doc. a Hummel is even more deadly due to higher rof.
Also, allied arty deals less damage to allied tanks as well. Axis arty deals always the full damage.
And the Panther can bounce of arty shots.
What i mean is, that axis tanks generally take far less damage from arty than allied. Yes, people will say now: "But KT and stuff get killed so easily by arty". True, but allied tanks even faster.
The cost Argument? A stug doesnt cost more than a sherman and a Panther not more than a Pershing.
Current situation is:
Any axis tank takes 25% less damage from the original arty damage. The heaviest 50% less, Jagdpanther also 60% less. And even open top Ostwind 25% reduced damage and even axis halftracks and sdkfz 234 receive less damage from arty than an allied Pershing does. A direct hit instant kills though but they survive longer when arty explodes all arround than any allied vehicle etc.
The only axis vehicle vulnerable to arty seems to be the Marder. The Hetzer takes also full damage from arty.
Allied does not have such damage reduction except the churchill crocc that takes damage from arty like axis medium armor.
But any axis tank (or vehicle) takes less damage from arty than Jumbo, pershing or even SP.
Losing a KT to arty is super nasty. And when it happens, all hate arty.
Any allied player knows that probably half of all allied tank losses in a game will be caused by arty use.
So i am asking if we can make it more standardized when it comes to taken damage from arty. I think i dont have to mention that axis throw all sorts of arty against allied tanks... no matter where they are. Personally i had tank kill scores with Hummels that was above 30 in a single game.
To be more accurate: 105 shell deals 335 damage and that boosted by 50% right in the center of the explosion (direct hit). A Tank IV (or any other medium axis) receives 376,875 damage. HP are 636 so far.
A sherman (inculde jumbos etc which arent cheap) receives 502 damage. A basic sherman or 76 has 636 HP as well.
A Hummel deals 500 to 900 damage with a single direct hit. Its an insta kill actually.
After the suggested damage reduction the damage for hummel would still reach from 450 to 675 damage which can still instant kill allied medium armor such as shermans.
idk why it is made this way, but i dont think it should stay. Allieds have also expensive tanks, the SP cant be replaced even.
Despite this axis have the weapons to crack any armor in normal engagments. Allieds not (with exception of one single unit) and really need arty and stuff to kill the biggest things.
So i cant see the reason why axis need to be more powerfull against armor than allied arty.
And when someone comes with priest, its one doc. a Hummel is even more deadly due to higher rof.
Also, allied arty deals less damage to allied tanks as well. Axis arty deals always the full damage.
And the Panther can bounce of arty shots.