Replacing useless tree upgrades from terror doc

Do you have a balancing problem or do you want to make a suggestion for the game? You are at the right place.
Kasbah
Posts: 251
Joined: 08 Dec 2014, 12:34

Re: Replacing useless tree upgrades from terror doc

Post by Kasbah »

yes, thanks for the suggestions Mark. It's good that a dev bring ideas.
I agree with everything Yummy said:

-Doubling the range is indeed a risk. We don't want basebombing.
-Longer cooldown: for sure
-Less number shells in a barrage paying -5 or - 10 sounds good.
-VT removed: totally. Now it's unfair and too cheap. If it stays the price should be increased a lot.

The question is, will this only be applied to fix arty or also to mobile arty? (Priests, Hummels)

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Warhawks97
Posts: 5395
Joined: 23 Nov 2014, 21:45
Location: Germany

Re: Replacing useless tree upgrades from terror doc

Post by Warhawks97 »

Build more AA Walderschmidt

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